I doubt you can remove them from the files.
What you can do, however, is surround them with military units and 'squash' them.
eg (where M=military unit and I=inquisitor)
M-M-M
M-I-M
M-M-M
Moving a military unit onto the inquisitor will kill him.
I doubt you can remove them from the files.
What you can do, however, is surround them with military units and 'squash' them.
eg (where M=military unit and I=inquisitor)
M-M-M
M-I-M
M-M-M
Moving a military unit onto the inquisitor will kill him.
From wise men, O Lord, protect us -anon
The death of one man is a tragedy; the death of millions, a statistic -Stalin
We can categorically state that we have not released man-eating badgers into the area -UK military spokesman Major Mike Shearer
It works for all types of non military units.
99% of the time, I use it for opposing religion missionaries. They r a pain in the ass as i dun get assassins.
1% of the time for enemy assassins as, some times, AI *SPAMS* them. I have to clear up the world map.
Actually IIRC there is a mod at TWC which deletes the unit all together.
Have a look at their D/L section and also do a search there.
If you remember me from M:TW days add me on Steam, do mention your org name.
http://www.steamcommunity.com/id/__shak
Bookmarks