Quote Originally Posted by bovi
The sense is that if everyone returned games that had a bug, no developer would recover their costs. Which are legion. Of course they are able to fix the bugs. But it costs a lot. Cost-effectiveness is the watchword here.
And doesnt it cost any money to start working on patches to fix screw-ups too?
So why didnt they just do it before the release of the game and not after, u sound like by the time CA finished the game, they didnt have a single pound left in the bank.Come on is just a matter of serious work, planning and above all proffessionalism for me.