that seems most likely the case, it just makes me wonder how they just let that kind of stuff slide in testing (having been a tester myself for a retail game, I know someone must've brought it up), how'd that thought process go?

"Hey man what's with the pathfinding when they fight in cities, are there traffic police or something?"
"Dude, don't you know all those reports of pillaging are BS? The troops always followed all road signs, even to the point of death."