There is a possible 31 factions .... and we can't make them all and still have a workable mod before we all die of old age! We have an initial core set of factions that will make for good battles and a nice balanced campaign.

Yes...we can add extra units, extra factions and so on ...but that will be follow up work. Priority now is getting a working framework that we can build on.

We can still include Beastmen units....but as rebels. No need to flesh out a whole unit set that way.