Results 1 to 14 of 14

Thread: Mongols

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Member Member CMcMahon's Avatar
    Join Date
    Jun 2005
    Location
    San Jose, CA
    Posts
    160

    Default Mongols

    Is there some way to get them to attack people? A change in a text file, maybe?

    They've been in my Spanish game for seventy (maybe eighty) years, and (although they have an even stronger army than mine) they have yet to take a single territory, and the only people they're at war with is the rebels. The worst part is that even if I had the strength to take them out, I can't find them! If I did, at least I could gift them Jerusalem or something.

  2. #2
    Member Member WhiskeyGhost's Avatar
    Join Date
    May 2007
    Location
    Gulf Coast
    Posts
    330

    Default Re: Mongols

    it might help any helpful people if you were to post some things, like what mods your using, what patch version etc.... It's really hard to help you when you have no information included (even though i doubt i could really help if i did have that info)

    Just off the top of my head, it could be anything from an issue with a bad 1.2 install, or even a known mod related bug, so a little more info would be nice for those who know all that stuff


    "Don't mind me, i happen the have the Insane trait....." -Me

  3. #3
    Member Member CMcMahon's Avatar
    Join Date
    Jun 2005
    Location
    San Jose, CA
    Posts
    160

    Default Re: Mongols

    1.2 Vanilla off Steam

  4. #4
    Member Member snorky's Avatar
    Join Date
    Aug 2006
    Location
    in Holland
    Posts
    57

    Default Re: Mongols

    The problem isnt the patch, i had this problem to only i have never installed any patch for m2t

  5. #5

    Default Re: Mongols

    Yeah I noticed the same thing under 1.1 patch. I sent a spy to find them as soon as they appeared and all they did was walk back and forth between two cities. They sacked a rebel held city but didn't take it. They kept going back and forth occasionally sacking the same rebel city. Eventually they put another AI city under siege but broke off without attacking and started wandering around aimlessly again.

  6. #6
    Member Member Didz's Avatar
    Join Date
    Oct 2000
    Location
    Bedfordshire UK
    Posts
    2,368

    Default Re: Mongols

    That seems to be pretty standard behaviour for the Mongols and the Tims. I'm not sure why its a problem though, I just let them get on with it.

    The only time it did become a real issue for me was in my Russian campaign when I was hoping that first the Mongols and then the Tims would be co-operative and finish off the Polish whose last city was Antoich for me.

    Neither of them obliged and in the end I had to bribe a local Polish General to do the dirty deed on my behalf.
    Last edited by Didz; 05-26-2007 at 10:29.
    Didz
    Fortis balore et armis

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO