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  1. #1

    Default Re: Hidden in Plain Sight

    Quote Originally Posted by DVX BELLORVM
    Yes, it ended as soon as I grabbed it.

    It is an exploit, since you can defeat a much stronger army by rushing to their siege equipment and grabbing it. But since the AI usually brings a lot of siege equipment, it would be almost impossible to take advantage of it.
    Not necessarily. The enemy is limited in siege equipment to the amount of infantry present on the field. You would just need one cheap infantry unit per piece of siege equipment, rush out when they get close, and quickly grab them in the middle of the melee to force and end to the battle.

    Heck, if you choose to continue, the enemy will all be leaving the mapp and you could unleash your cavalry to mow down the stragglers on their way out...

  2. #2
    king of my kingdom Member DVX BELLORVM's Avatar
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    Default Re: Hidden in Plain Sight

    Quote Originally Posted by Agent Smith
    Not necessarily. The enemy is limited in siege equipment to the amount of infantry present on the field. You would just need one cheap infantry unit per piece of siege equipment, rush out when they get close, and quickly grab them in the middle of the melee to force and end to the battle.

    Heck, if you choose to continue, the enemy will all be leaving the mapp and you could unleash your cavalry to mow down the stragglers on their way out...
    What you say is true, but I guess you have to "own" all of the enemy equipment to win the battle that way. And this is easier said then done. You would have to grab each of the equipment at the same time, because if you don't, the enemy would attack your units at the equipment, forcing them to drop it, and you would have to grab it again. In the meanwhile, they would attack another of your units holding the equipment, and so on... I hope you see what I mean.

  3. #3

    Default Re: Hidden in Plain Sight

    Quote Originally Posted by DVX BELLORVM
    What you say is true, but I guess you have to "own" all of the enemy equipment to win the battle that way. And this is easier said then done. You would have to grab each of the equipment at the same time, because if you don't, the enemy would attack your units at the equipment, forcing them to drop it, and you would have to grab it again. In the meanwhile, they would attack another of your units holding the equipment, and so on... I hope you see what I mean.
    I suppose it would depend on what the siege AI does. If it doesn't support its oncoming siege equipment, all you would have to do is wait until it got close and they wouldn't be able to get troops there in time.

    Perhaps it would be difficult. I'll have to try it in my campaign if I see an opportunity.

  4. #4

    Default Re: Hidden in Plain Sight

    Interesting about the ladder runners....but I still send everyone to the walls at once to draw and split fire from the towers and the walls. Otherwise my siege towers burn to the ground.

  5. #5
    Typing from the Saddle Senior Member Doug-Thompson's Avatar
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    Default Re: Hidden in Plain Sight

    A 1.2 change applies to the time controls. Instead of simply clicking left or right to go slower of faster (at 1.0, 2.0, or 6.0 speed) you can now Shift-click the arrows to adjust the speed 0.1 at a time, allowing for such cool things as slow motion.
    That's nice to know.

    The thing I couldn't believe is that waypoints aren't discussed in the manual at all. You can set waypoints on the battle map by holding down shift and clicking on the battlefield.
    "In war, then, let your great object be victory, not lengthy campaigns."

  6. #6

    Default Re: Hidden in Plain Sight

    If you click on a city or port and then alt-left click on the campaign map, it sets a rally point. Once a rally point is set, all units created at the city or port will automatically move to that point on the turn after they are created.

  7. #7
    king of my kingdom Member DVX BELLORVM's Avatar
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    Default Re: Hidden in Plain Sight

    You can remove a rally point by clicking on the city, then pressing the Delete button on keyboard.

    Also, by pressing + (on the main keyboard, not on numpad), you can view path of all the units that move over multiple turns.

  8. #8
    Guardian of the Fleet Senior Member Shahed's Avatar
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    Default Re: Hidden in Plain Sight

    doh ! I did'nt even know that about shift clicking the time scale. Thanks.
    Also major LOL on grabbing the enemy siege engines. LMAO. THAT would be HILARIOUS in multiplayer.

    Questions:
    1. What does the "rally point" symbol do in the battle screen ?
    2. Do units end up there after waypointing ?
    3. Is it possible for other units to follow a "rally" unit ?
    4. Is it possible to place the "rally point" on another unit and then have the rest of the army follow the orders you give that unit ? (horse archer's dream)


    ...And no I absolutely do not give a rat's rear if anyone thinks I'm a n00b!

    Lastly CTRL+B selects all artillery on the battle map.
    Last edited by Shahed; 05-30-2007 at 21:12.
    If you remember me from M:TW days add me on Steam, do mention your org name.

    http://www.steamcommunity.com/id/__shak

  9. #9
    king of my kingdom Member DVX BELLORVM's Avatar
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    Default Re: Hidden in Plain Sight

    Quote Originally Posted by Sinan
    Questions:
    1. What does the "rally point" symbol do in the battle screen ?
    2. Do units end up there after waypointing ?
    3. Is it possible for other units to follow a "rally" unit ?
    4. Is it possible to place the "rally point" on another unit and then have the rest of the army follow the orders you give that unit ? (horse archer's dream)

    I don't think there's a rally point on the battle map, I guess you're talking about the "Rally troups" button (please correct me if I'm wrong). It is an ability of a general to call routing troups back to the battle, and it is only effective if the general is near them, and they are on a safe distance from the enemy.

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