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  1. #1
    Member Member Phog's Avatar
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    Default Re: Bang per buck: Melee cavalry

    Can't edit my posts yet *grumble* *grumble*

    Never shoud have let my old username lapse....oh well.

    Anyway! Question, in your research which Cav units stand up better than most in sustained meele? And did better meele stats affect their charge attack rating at all?

    And you don't have to do any math for this one I am just looking for opinions.


    - Phog
    Quote Originally Posted by Sheogorath
    About as logical as a tree full of monkeys on LSD.

    I'm a little worse for wear, but I'm wearin' it well.

  2. #2
    Typing from the Saddle Senior Member Doug-Thompson's Avatar
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    Default Re: Bang per buck: Melee cavalry

    Quote Originally Posted by Phog
    Can't edit my posts yet *grumble* *grumble*

    Never shoud have let my old username lapse....oh well.

    Anyway! Question, in your research which Cav units stand up better than most in sustained meele? And did better meele stats affect their charge attack rating at all?

    And you don't have to do any math for this one I am just looking for opinions.


    - Phog
    Foz is right. All these numbers will result in a cavalry guide that discusses the strengths and weaknesses of each unit with the benefit of comments based on gameplayers' experiences with them. For now, I'd refer you to Foz' comments on Norse War Clerics, a unit for Denmark.

    I thought about dividing units between categories — router pursuers, hit and run, hit and stay — but there are too many types. It would be better to look closely at the characteristics of each. If some categories become apparent after that, fine.

    I'm not abandoning Miracle's formula, however. I think it provides a very valuable basis of comparison between similar units.
    "In war, then, let your great object be victory, not lengthy campaigns."

  3. #3
    Typing from the Saddle Senior Member Doug-Thompson's Avatar
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    Default Re: Bang per buck: Melee cavalry

    One obvious thing was left out of the formula: Hitpoints. Bodyguard units and elephants have more than one hitpoint. This should double the score for bodyguards, for instance.

    ======

    Phog:

    You asked what the best cavalry was for sustained melee. One good indicator is: What units can survive it?

    Here's the cavalry ranked by best overall defense stats, best to worse and excluding bodyguard units. Note the high rank of the Norse War Clerics.


    Tsars_Guard
    Norse War Clerics
    Quapukulu
    Royal_Mamluks
    Conquistadores
    Norman_Knights
    Polish_Knights
    Chivalric_Knights
    Polish_Guard
    Crusader_Knights
    Noble_Knights
    Christian_Guard
    Teutonic_Knights
    Knights_Hospitaller
    Knights_of_Santiago
    Knights_Templar
    E_Chivalric_Knights
    Serbian_Knights
    Royal_Banderium
    Huscarls
    Lancers
    Imperial_Knights
    Kataphractoi
    English_Knights
    Portuguese_Knights
    Feudal_Knights
    Mercenary_Frankish_Knights
    Armenian_Cavalry
    Mercenary_German_Knights
    Hussars
    Serbian_Hussars
    Gothic_Knights
    Mamluks
    Druzhina
    Sipahi_Lancers
    Latinkon
    Gendarmes
    Italian_Cavalry_Militia
    Mercenary_Knights
    Italian_MAA
    Condottieri
    Famiglia_Ducale
    Polish_Retainers
    Mailed_Knights
    Granadine_Lancers
    Merchant_Cavalry_Militia
    Broken_Lances
    Kwarizmian_Cavalry
    Alan_Light_Cavalry
    Byzantine_Lancers
    Mounted_Sergeants
    Arab_Cavalry
    Elephants
    Demi_Lancers
    EE_Cavalry_Militia
    Scouts
    Albanian_Cavalry
    Stradiots
    Tuareg_Camel_Spearmen
    Greek_Militia_Cavalry
    Bedouin_Cavalry
    Border_Horse
    Hobilars
    "In war, then, let your great object be victory, not lengthy campaigns."

  4. #4
    Typing from the Saddle Senior Member Doug-Thompson's Avatar
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    Default Re: Bang per buck: Melee cavalry

    Re: Missile resistance

    One thing that's always interested me, the HA nut, is how well a unit survives missile attack.

    Here's melee cavalry units, excluding bodyguards, ranked by Armor + Shield, best to worst. Note the really lousy showing for Kwarizmian Cavalry, which has lots of armor but no shield:


    Mercenary_German_Knights
    Quapukulu
    Polish_Knights
    Chivalric_Knights
    Portuguese_Knights
    Italian_MAA
    Condottieri
    Tsars_Guard
    Armored_Clergy
    Polish_Guard
    Noble_Knights
    Imperial_Knights
    English_Knights
    Mercenary_Knights
    Greek_Bodyguard
    Christian_Guard
    NE_Bodyguard
    Knights_of_Santiago
    Knights_Templar
    Lancers
    Feudal_Knights
    Latinkon
    Merchant_Cavalry_Militia
    Conquistadores
    Norman_Knights
    Crusader_Knights
    Teutonic_Knights
    Knights_Hospitaller
    E_Chivalric_Knights
    Serbian_Knights
    Royal_Banderium
    Kataphractoi
    Mercenary_Frankish_Knights
    Armenian_Cavalry
    Gendarmes
    Italian_Cavalry_Militia
    Royal_Mamluks
    Gothic_Knights
    Polish_Retainers
    Huscarls
    Hussars
    Serbian_Hussars
    Sipahi_Lancers
    Granadine_Lancers
    Byzantine_Lancers
    Mamluks
    Druzhina
    Famiglia_Ducale
    Mailed_Knights
    Broken_Lances
    Mounted_Sergeants
    EE_Cavalry_Militia
    Scouts
    Kwarizmian_Cavalry
    Arab_Cavalry
    Alan_Light_Cavalry
    Demi_Lancers
    Greek_Militia_Cavalry
    Elephants
    Border_Horse
    Hobilars
    Albanian_Cavalry
    Stradiots
    Tuareg_Camel_Spearmen
    Bedouin_Cavalry
    Last edited by Doug-Thompson; 06-01-2007 at 17:23.
    "In war, then, let your great object be victory, not lengthy campaigns."

  5. #5
    Typing from the Saddle Senior Member Doug-Thompson's Avatar
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    Default Re: Bang per buck: Melee cavalry

    Melee cavalry with an anti-armor bonus:

    Albanian Cavalry
    Armored Clergy
    Druzhina
    English Knights
    Gothic Knights
    Huscarls
    Imperial Knights
    Kataphractoi
    Mamluks
    ME Late Bodyguard
    Mercenary German Knights
    Quapukulu
    Royal Mamluks
    Stradiots
    Teutonic Knights

    CORRECTION: This post originally included Mercenary Knights. Mercenary German Knights have the bonus, but Mercenary Knights don't.
    Last edited by Doug-Thompson; 06-01-2007 at 20:02.
    "In war, then, let your great object be victory, not lengthy campaigns."

  6. #6
    Typing from the Saddle Senior Member Doug-Thompson's Avatar
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    Default Re: Bang per buck: Melee cavalry

    Most devastating charge:

    Lots of knight units have a devastating charge. Only two, however, have a top-flight charge and the most powerful mace with anti-armor bonus that's available for their secondary, melee attack. These are Gothic Knights and Teutonic Knights, and only the Teutonic knights have a defense value high enough to really get the value out of staying in the fight.

    The maces for these two units also have a high enough base attack value to make them very worthwhile for killing non-armored units.

    ME Late Bodyguard, Quapukulu, and Royal Mamluks have a slightly less powerful charge and an equally powerful mace for melee.

    English Knights, Huscarls and Imperial Knights are the next ones down on the list in this particular category.

    The result should be a powerful charge followed by serious rapid killing of what's left. If the charge doesn't break the opponent, the mace should.

    Charge and charge again

    "Pumping" by charging, withdrawing and charging again is a common tactic. For some units, it might be the best way to survive combat.

    English Demi-Lancers are apparently the ultimate example of this. They have an excellent charge bonus and what is, by knight standards, poor defense because of their lack of a shield. Broken Lances are a little better.

    Frustratingly, Gothic Knights are also less-than-great in the defense category. They need to stay in melee to get the benefit from having a mace, but don't have the defense for it.

    And I still don't have figures for Mongols and Timurids.
    Last edited by Doug-Thompson; 06-01-2007 at 20:59.
    "In war, then, let your great object be victory, not lengthy campaigns."

  7. #7
    Guardian of the Fleet Senior Member Shahed's Avatar
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    Default Re: Bang per buck: Melee cavalry

    Great stuff !
    If you remember me from M:TW days add me on Steam, do mention your org name.

    http://www.steamcommunity.com/id/__shak

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