You can't just walk them, though. You need a charge because the secondary weapon gets a charge bonus too.
Sorry, I always say walk in when I mean don't lance charge.
Last edited by Shahed; 06-01-2007 at 21:34.
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Just curious, what pushed Christian Guard to the top of the list. I've yet to get these in my Moors campaign but I've always thought of them as same price but a bit inferior to the order knights. I don't have the stats with me atm, though, so my recollection could be wrong.
That list just made me sadder that I got Qapaluku and Janissary musketeers too late in my Turkish campaign. I pretty much owned Egypt and Byzantine with Sipahis and crap. I finished Byzantines off with Janissary heavy infantry and Hashishim. I was mostly cleaning up when I got the Qapakulu and Janissary muskets and I only got to field a few of them in battle.
Last edited by andrewt; 06-01-2007 at 22:00.
Hit and runners
Some units can charge in, kill a bunch of archers and then get away from pursuing knights. Here they are:
Truly fast melee cavalry
Albanian Cavalry
Stradiots
Alan Light Cavalry
Border Horse
Faster than Feudal Knights, body guards and Order knights
Christian Guard
Conquistadores
Norman Knights
Hussars
Serbian Knights
Serbian Hussars
Crusader Knights
Huscarls
Demi Lancers
Mamluks
Druzhina
Polish Retainers
Sipahi Lancers
Latinkon
Mailed Knights
Granadine Lancers
Mercenary Frankish Knights
Armenian Cavalry
Broken Lances
Italian Cavalry Militia
Byzantine Lancers
Mounted Sergeants
Arab Cavalry
Condottieri
Bedouin Cavalry
East European Cavalry Militia
Greek Militia Cavalry
Scouts
Merchant Cavalry Militia
Hobilars
Thank you Doug-Thompson that is exactly the kind of role-based ranking that I had in mind. It's really useful to have lists that tell you which units are best suited to what tasks. Perhaps you would want to go one step further and put the charts into a unit-by-unit format? Like, list a unit, and then give its rank overall in each of the role categories. From there you could assign colors to go with the ranks... like green for the best 1/3 of the units, yellow for the middle 1/3, red for the lower 1/3. So, basically the idea would be a unit guide, but instead of listing stats, you list different battlefield uses the unit might have, and list the unit's suitability to each task. Granted there will be a bit of subjective analysis, but you are likely very qualified to give it after compiling such detailed rankings of the various facets of the cav units. The green/yellow/red rank would then serve as a quick guide as to whether a unit is great at a given job, average, or poor, and IMO that format would be amazingly helpful to the most players. Perhaps it could be organized by faction, or eventually planned to be sortable by any category imaginable... but we can think about that after you decide if you'd like to pursue the Cavalry Tactical Use Field Manual in the first place. The name could be changed, but that one sounded good when it just came to me, so I had to blurt it out lol![]()
Thank you, Foz.
I'm probably going to write another unit guide and go by faction. It seems most players choose a faction rather than what unit they want to use. And even the ones who base their decisions on a unit they like are not going to be swayed by somebody else's "grade" for that unit.
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