OK. Used most of Miracle's formula again to calculate the charge and melee estimates for missile cavalry. Note that this estimate include sno aspect of missile attack. This is a pure melee value, with charge added in for primary weapon.

Once again, the Mongols and Timurids are left out.


Dvor Cavalry, 118.98
Reiters, 116.12
Polish Nobles, 111.55
Mamluk Archers, 77.57
Vardariotai, 75.07
French Mounted Archers, 69.23
Hungarian Nobles, 65.29
Boyar Sons, 59.84
Cossack Cavalry, 49.44
Sipahis, 41.41
Jinetes, 39.30
Lithuanian Cavalry, 36.55
Granadine CB Cav, 30.97
Granadine Jinetes, 26.89
Strzelcy, 22.16
Desert Cavalry, 21.96
Byzantine Cavalry, 13.97
Mounted Crossbowmen, 12.61
Camel Gunners, 10.80
Turkomans, 8.91
Bedouin Camel Riders, 8.20
Turkomans Mercs, 7.78
Magyar Cavalry, 7.67
Turkopoles, 6.96
Kazaks, 6.49
Turkish Horse Archers, 6.34
Skythikon, 5.74
Akinjis, 5.71
Cuman Horse Archers, 5.05

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Note how Mamluk Archer and Vardariotai have as high a value in this formula as Feudal Knights, despite the lack of a powerful lance charge and higher cost. The biggest surprise for me, though, was the relatively low standing of the Turkish Sipahis. In the formula, this was caused by the lower morale compared to Mams and Vards, and lack of the "hardy" trait.

The rest of it jives with my experiences in the game. As a rule, nothing below a Camel Gunner on this list needs to get in a melee, and the Camel Gunner's included only because it has the camel anti-horse bonus.