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Thread: How to Create Land Bridges?

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  1. #1

    Default Re: How to Create Land Bridges?

    Look closely at this picture (I've zoomed in pretty much):


    Excerpt from MAP_REGIONS in \base folder.

    Look again. You see how the landbridges are done?

    If you want the full tutorial: it's in the scriptorium.

    Do not just read post 1, read this one too.
    Last edited by Tellos Athenaios; 07-16-2007 at 12:17.
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


    ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.

  2. #2

    Default Re: How to Create Land Bridges?



    Now look closely and see why a land bridge should work but does not.


    Anybody have any idea why?

    "Break in the Sun, till the Sun breaks down"

  3. #3

    Default Re: How to Create Land Bridges?

    Have you followed the links I provided? Just editing regions ain't not enough.
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


    ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.

  4. #4

    Default Re: How to Create Land Bridges?

    Sorry for the late reply but somehow i missed this thread.

    All i can add to the tutorial thread is that all you really need to make the landbridges work is to edit map_heights.tga and they are working only on half of the map - if you have 2 lands separated with 1 pic of water and there is no landbridges then you'll have to move it 1 pic up or down (or left/right if the sea area is vertical).

    Don't forget to check if on map_ground_types.tga there isn't an unpassable area - like the mopuntains near Tingis. And don't forget to delete the map.rwm.
    Last edited by Uranos; 07-18-2007 at 06:47.


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