ZOMG! Actually innovative RTS? Can it be?
http://www.gamespot.com/xbox360/acti...om_clk=topslot
Do we know of this person in the TW context? What has he done for the TW series? This could be very interesting.Originally Posted by Article
ZOMG! Actually innovative RTS? Can it be?
http://www.gamespot.com/xbox360/acti...om_clk=topslot
Do we know of this person in the TW context? What has he done for the TW series? This could be very interesting.Originally Posted by Article
http://www.mobygames.com/developer/s...eloperId,2773/Originally Posted by Alexander the Pretty Good
So, he worked on both Medieval (1) and Spartan TWr. Spotty track record.Thanks for the link, Kek.
I'm definitely going to keep an eye on EndWar...
I really need an Xbox 360...
I support Israel
meh, console only?![]()
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"In countries like Iran, Saudi Arabia and Norway, there is no separation of church and state." - HoreTore
huh? I missed that, and on IGN and gamespot I couldn't find anything to suggest it was on PC as well. Great though!Originally Posted by Bob the Insane
I am definitely going for this one if it does come out for the PC. Spring 2008 is a long way off though.
Last edited by Lorenzo_H; 05-24-2007 at 10:58.
I support Israel
Meh.De Plater: Our greatest challenge was to come up with a strategy game that overcomes the perceived limitations of consoles vs. PCs that also meets the expectations of an audience that is traditionally not the core audience for this type of genre.
Therefore Tom Clancy's EndWar was designed from day one as a console specific game. We didn't optimize it or port it; we designed it from the ground up for consoles.
CR
Ja Mata, Tosa.
The poorest man may in his cottage bid defiance to all the forces of the Crown. It may be frail; its roof may shake; the wind may blow through it; the storm may enter; the rain may enter; but the King of England cannot enter – all his force dares not cross the threshold of the ruined tenement! - William Pitt the Elder
I missed that.![]()
As it happens, I was listening to a long interview of one of the founding fathers of Atari a couple of days ago (who went on to found Activision, forget his name).Originally Posted by Alexander the Pretty Good
He said there is no longer innovation in the computer gaming industry because games have become so expensive to make. Once upon a time two or three guys working together could program a game in a few weeks, so you could afford to take risks. But today, dozens of programmers spend a total of several man-years to put together a game, and with such high costs, they can't afford to risk failure so they stick to tried and true formulas, sequels and so on.
My own opinion is that game companies will continue to churn out the same old garbage as long as people keep buying - so people should stop buying. Unfortunately, it's kind of hard to persuade people to do this...
Sounds logical.Originally Posted by screwtype
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What I read in that article vaguely, remotely, and partially describes an idea I had a couple months ago for "an improved Company of Heroes".
Hmmm, interesting article but not interesting enough to make me go "Oooooo."
Emotion, passions, and desires are, thus peace is not.
Emotion: you have it or it has you.
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Thats just half the story, true games are getting expensive but you fail and that Atari dude (Mother****** Satans spawn all of them :P ruined plenty of good games with their crap handle on the video games industry, all the hags at atari dont know how to make good modern games, bums are living in the past) is that so has your income , before when 3 or 4 people could make a game in weeks at most they would be able to get a max of 70,000, 90,000, or even a 100,000$'s well in todays market where revinues from games like WoW exceed 5,000,000$ per month, i think you can safely say that rising cost's are just one side of the same coin, as the costs rises so does your profits.Originally Posted by screwtype
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