Results 1 to 13 of 13

Thread: Help in building Tenochtitlan?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Naked Game Fanatic Member Murfios's Avatar
    Join Date
    May 2006
    Location
    I live in the world of gaming
    Posts
    534

    Default Help in building Tenochtitlan?

    Hello, im member of the Warchief team, making the mods for rome 1.5 Inca Total war. We wanted to include the thriving wonder city of Tenochtitlan. Is there any possible way of making land bridges and/or small square islands linked with bridges and/or an entire lake surrounding the city? Heres a pic

  2. #2
    Naked Game Fanatic Member Murfios's Avatar
    Join Date
    May 2006
    Location
    I live in the world of gaming
    Posts
    534

    Default Re: Help in building Tenochtitlan?

    dump

  3. #3
    Axebitten Modder Senior Member Dol Guldur's Avatar
    Join Date
    Apr 2005
    Location
    England
    Posts
    1,550

    Default Re: Help in building Tenochtitlan?

    Did you mean 'bump' or did you mean forget about it?
    "One of the most sophisticated Total War mods ever developed..."

  4. #4
    Naked Game Fanatic Member Murfios's Avatar
    Join Date
    May 2006
    Location
    I live in the world of gaming
    Posts
    534

    Default Re: Help in building Tenochtitlan?

    I meant "bump"

  5. #5

    Default Re: Help in building Tenochtitlan?

    Well you cannot have water and a city on the battle map in a battle. I found that out from LOTRTW so you could have either.
    Nîn o Chithaeglir
    lasto beth daer;
    Rimmo nîn Bruinen
    dan in Ulaer!

  6. #6
    The Dark Knight Member wlesmana's Avatar
    Join Date
    Jan 2005
    Location
    Indonesia
    Posts
    602

    Default Re: Help in building Tenochtitlan?

    If you used SignifierOne's tool (or was it someone else?) that made a bigger, more elaborate Rome, then it is possible to create ditches for water. But as the water itself, I'm afraid the engine doesn't support it. You can't even have rivers on the same map as cities. Of course, you can trick it a bit by making your own "water" which is a building with water texture.

    It'd be a real challenge though, since extremely few has done completely new city plan (and not just custom buildings).

    My advice, judging by that picture, is to make the pyramid and buildings as the plaza of the highest city level. Ignore the waterways and use the eastern buildings as the regular buildings. Put them in a Roman city plan and it should look similar to the picture, minus the waterways and smaller in scale.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO