Page 3 of 3 FirstFirst 123
Results 61 to 71 of 71

Thread: "Worst" Unit

  1. #61

    Default Re: "Worst" Unit

    Dayve I'm sure that I've heard you mention before that you play on the harder difficulties, so that alone will mess up your results. On medium difficulty in a traditional Roman formation my Hastati rarely break, even if I don't hit the enemy flank they will hold against anything but the better enemy forces, granted they will take a beating though. My only worry using them is with what you already said, the amount of damage they take against ranged weapons.

  2. #62
    EB Token Radical Member QwertyMIDX's Avatar
    Join Date
    Jan 2005
    Location
    Providence, Rhode Island
    Posts
    5,898

    Default Re: "Worst" Unit

    Quote Originally Posted by Dayve
    And lastly, due to it being impossible to gain even 1 command star unless you fight against odds of like 5-1 against you, they route quite often too because my generals usually have 0 command experience, and if my bank balance goes over 1 dinari when i end turn my generals all become connesseurs which give them -2 command also. Not to mention the fact they all have the gloomy trait too which i just can't seem to stop them from getting..

    Just because your generals don't have tons of command stars doesn't mean they aren't good generals. EB gives out tons of morale traits have a large affect on the battle. Command starts give units stats and morale boost within a certain radius of the general (weird no?), so we mostly use morale increasing traits which affect the whole army and don't give out weird stats bonuses. Finally, characters traits depend a lot more on the sort of character they are than what you do with them, it's not a simple "if I have my character perform action A they get trait B" its a lot more of interaction of events with inclinations and potentials.
    History is for the future not the past. The dead don't read.


    Operam et vitam do Europae Barbarorum.

    History does not repeat itself. The historians repeat one another. - Max Beerbohm

  3. #63
    EB annoying hornet Member bovi's Avatar
    Join Date
    Jan 2007
    Location
    Norway
    Posts
    11,796

    Default Re: "Worst" Unit

    Quote Originally Posted by MiniMe
    Elephant drivers.
    Never seen them doing anything useful. Lazy zoophiles, scratching some big ear is all they can do.
    And they cost you about 1200 per turn if you're using armoured elephants.
    Not to mention their clothes look terrible, I wonder how they spent their salary. Must be somehow connected with drugs. Perhaps they spent all they've earned on drugs. Drugs ain't good.
    Nah, it's the elephants that are on drugs:


    Having problems getting EB2 to run? Try these solutions.
    ================
    I do NOT answer PM requests for help with EB. Ask in a new help thread in the tech help forum.
    ================
    I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking

  4. #64
    Member Member brymht's Avatar
    Join Date
    Mar 2007
    Location
    Atlanta, Georgia, US.
    Posts
    292

    Default Re: "Worst" Unit

    Toxotai. Definately.

  5. #65
    Βασιλευς και Αυτοκρατωρ Αρχης Member Centurio Nixalsverdrus's Avatar
    Join Date
    Jan 2007
    Location
    Γερμανια Ελευθερα
    Posts
    2,321

    Default AW: Re: "Worst" Unit

    Quote Originally Posted by QwertyMIDX
    Just because your generals don't have tons of command stars doesn't mean they aren't good generals. EB gives out tons of morale traits have a large affect on the battle. Command starts give units stats and morale boost within a certain radius of the general (weird no?), so we mostly use morale increasing traits which affect the whole army and don't give out weird stats bonuses. Finally, characters traits depend a lot more on the sort of character they are than what you do with them, it's not a simple "if I have my character perform action A they get trait B" its a lot more of interaction of events with inclinations and potentials.
    Yes, EBs traits are awesome. I just had a young general, who was known for his "doubtful courage". Then he had to fight a hard battle, with the enemy attacking from front and rear, where he performed some brave charges into the enemy. After the battle, the "doubtful courage" trait was removed, plus another "good commander" trait added and a heroic victory achieved.

  6. #66
    Megas Alexandros's heir Member Spoofa's Avatar
    Join Date
    Aug 2006
    Posts
    695

    Default Re: AW: Re: "Worst" Unit

    Quote Originally Posted by Centurio Nixalsverdrus
    Yes, EBs traits are awesome. I just had a young general, who was known for his "doubtful courage". Then he had to fight a hard battle, with the enemy attacking from front and rear, where he performed some brave charges into the enemy. After the battle, the "doubtful courage" trait was removed, plus another "good commander" trait added and a heroic victory achieved.
    really?
    just another example of the brilliance of EB's trait team

  7. #67

    Default Re: "Worst" Unit

    Quote Originally Posted by brymht
    Toxotai. Definately.
    Actually, i was using them in my Maks campaign over Cretan archers, with almost same resuts.Plus if anything else , they got flaming arrows , very potent morale killer.Get 2 units of Tox on Gaesatae with fire and generaly they will rout pretty easy.

    For 89 mnai upkeep you can't complain with that.

    I would say most of javelin cavalry is pretty useless , due to smal number of javelins and low charge ability.You can only chase routers with them , and that's not enough for me to have them.
    Last edited by mlp071; 06-08-2007 at 04:38.

  8. #68

    Default Re: "Worst" Unit

    i dont see why every1 says Toxatai i love them unless i have Cretans but u cant always have them and toxatai are cheap and to the point and they can do at least some damge to an enemy unless of course the enemy is elite =p

    i would have to go with British Generals.. most Chariots are OK for the most part but they lose soldiers to fast and put a general on there and u have a genearl-less army in a few seconds from one stray arrow no joke i had a 6 star general get killed by a Celtic Archer that was aiming at the unit BESIDE the general thats how crappy both Celtic Archers and Chariots are


  9. #69
    Member Member SwebozGaztiz's Avatar
    Join Date
    Mar 2007
    Location
    Monterrey, NL, Mexico
    Posts
    135

    Default Re: "Worst" Unit

    i don't there is a bad unit, all the bad units have their roll on the battlefield and as a player you must lear their roll, i mean youre not going to use a levy spearman unit to fill the gap a elite heavy unit it is going to cover ie. youre not going to use pantadopoi to fill in the gap of thorakitai argaryspidai, i mean everyone talks about pantadopoi and toxotai being bad units, well i dont use them often but pantadopoi can make good reserves or cannon fodder, so in my humble opinion there it is no bad unit im a not an expert myself but i always try to give each unit its roll in the battlefield, haha please don't flame me!...






    "Sweat saves blood, blood saves lives, and brains saves both." Erwin Rommel
    "Don't fight a battle if you don't gain anything by winning."Erwin Rommel
    "So long as one isn't carrying ones head under one's arm, things aren't too bad." Erwin Rommel

  10. #70
    EB annoying hornet Member bovi's Avatar
    Join Date
    Jan 2007
    Location
    Norway
    Posts
    11,796

    Default Re: "Worst" Unit

    Quote Originally Posted by pockettank
    i would have to go with British Generals.. most Chariots are OK for the most part but they lose soldiers to fast and put a general on there and u have a genearl-less army in a few seconds from one stray arrow no joke i had a 6 star general get killed by a Celtic Archer that was aiming at the unit BESIDE the general thats how crappy both Celtic Archers and Chariots are
    Please upgrade to 0.81a V2. Their stats have been fixed.

    Having problems getting EB2 to run? Try these solutions.
    ================
    I do NOT answer PM requests for help with EB. Ask in a new help thread in the tech help forum.
    ================
    I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking

  11. #71
    Member Member Sygrod's Avatar
    Join Date
    Jan 2007
    Location
    Stratford, Ontario
    Posts
    169

    Default Re: "Worst" Unit

    There was mention of justifyable use of catapults/projectors on page 2 of this thread. It was to knock down gates in heavily populated areas, such as Greece. I have an alternative suggestion:

    The projectors cost how much again? How many spies could you train for the same amount and keep in the field? Instead of a mammoth projector unit sitting around most of the time, send hordes of spies into Greece and swarm the cities. Some of the spies will get in, some will be killed. When you get there, there is a good chance that the gates are open - all of them. The spies can then be reassigned for scouting, etc.

Page 3 of 3 FirstFirst 123

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO