Does anyone know which file(s) control the battle-map's ground textures? I thought it was descr_geography but changes I made there doesn't seem to change anything.
Thanks!
For a straight swap of files using same name the mod_0.pak idea should definitely work. If you want to change anything more than that you can apparently change the descr_geography.db with a hex editor (that is the one that is used by game not the .txt file)
See Muizers guide here if you feel like playing with it in hex editor (not something I've got round to trying yet)
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