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  1. #1
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Urgent question

    Rebels don't start with governments, so no worries there. (They sometimes build them later on, though.) That "conscription center of the army" is the MIC (barracks) that the rebels used in that town. It will serve no purpose to you (in this particular town), so you can tear it down for the money if you'd like.


  2. #2

    Default Re: Urgent question

    Thank you :-)
    And what´s with the MICS and religious buildings in other towns?
    Is there a "rule of thumb" ?!

    Regards Marcel

  3. #3
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Urgent question

    The MICs vary from faction to faction (though some factions share the same ones (Aedui&Arverni - Seleucia&Ptoleamai - Sweboz&Getai - etc)). You can choose leave them all when you take a settlement, destroy them that aren't useful (also, if you lose the settlement the enemies have to start their military over from scratch), or destroy them all even if you can use them to represent the difficultly of a new town (only if you choose something like that for role-play).

    All enemy temples will upgrade to a type of temple you have. You can tear them down and build your own temples from scratch or upgrade their temple and just deal with what god it happens to be dedicated to now. I will usually leave advanced temples intact and then choose on a case to case method for all lower temples (if I like the diety they upgrade to).


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