Results 1 to 14 of 14

Thread: Quick Guild Question

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Quick Guild Question

    I understand that, for instance, if you build cavalry it gives +10 points towards the Horse Breeders Guild in that settlement.

    What I want to know is--Are these points capped? That is, if I build 3 cavalry did I just get 30 points or just 10? And if, say I assassinate someone and get +10 points in all settlements can I get +10 for each assassination in a single turn if several are made? My theory is that I can't because I don't seem to be getting these Guilds as fast as I think I should. But I haven't read anything yet that supports this theory.

    ty

  2. #2
    Member Member Zarky's Avatar
    Join Date
    May 2007
    Location
    Finland
    Posts
    381

    Default Re: Quick Guild Question

    Each horse unit +10 to that settlement and +1 to others and successful assassinations +10 to all if i remember right... Each assassination gives +10, even if you get 10 successful in turn
    Homo Sapiens non Urinat in Ventum - the wise man does not piss against the wind.

  3. #3

    Default Re: Quick Guild Question

    But how do i edit so it's easier for me to get the guilds easier, i have been like spaming like 80 merchants in my huge city still i don't get the HQ merchant

  4. #4
    has a Senior Member HoreTore's Avatar
    Join Date
    Jan 2005
    Location
    Norway
    Posts
    12,014

    Default Re: Quick Guild Question

    I sincerely doubt that you've spammed 80 merchants, as that would take 80 turns...

    But to play around with the guilds just open up the descr_guild.txt file. The first section is the number of points you'll need for each level, the second part is all the things earning you points. Just play around with the numbers to get the desired effect.
    Still maintain that crying on the pitch should warrant a 3 match ban

  5. #5
    practitioner of Съ Нами Богъ Member phunkbot's Avatar
    Join Date
    Feb 2007
    Posts
    64

    Default Re: Quick Guild Question

    plus, some AI faction might have the HQ already. As for getting points, I beleive each action / unit recruited / building built is stacked and when you're at the correct walls / points level a guild is offered. Check the guilds guide, its does have everything in it.
    Last edited by phunkbot; 06-03-2007 at 19:25.

  6. #6
    Grand Duke of Zilch Member supadodo's Avatar
    Join Date
    Oct 2006
    Location
    I'm Asian, pick a country in Asia. Most of us look alike anyway.
    Posts
    144

    Default Re: Quick Guild Question

    Unfortunately, building merchants do not count to the merchant guild. I checked it in the EDG. Only markets and income are taken.
    Weird Facts I have contemplated

    -Thesaurus is not a species of dinosaur.
    -Potassium is not found in potatoes.
    -Its Naples, not Nipples.
    -All roads certainly do not lead to Rome. Does your state highway link you to it?
    - Dog is God spelled backwards but praying to dogs is a bit stupid.
    - Fart is Hydrogen Sulfide with methane and oxygen and is indeed flammable.
    - Igniting a fart is painful.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO