Results 1 to 4 of 4

Thread: Unit numbers after rebellion

  1. #1
    EBII PM Member JMRC's Avatar
    Join Date
    Nov 2006
    Location
    Lisboa, Portugal
    Posts
    7,930

    Default Unit numbers after rebellion

    Hi.

    When a city rebels, does anyone know the aprox. formula that the AI uses to generate the rebel garrison?

    Thanks in advance.



    "Death Smiles at Us All,all a Man Can Do Is Smile Back."
    Maximvs Decimvs Meridivs, Commander of the Armies of the North, General of the Felix Legions, Iberian Gladiator.

  2. #2
    Arrogant Ashigaru Moderator Ludens's Avatar
    Join Date
    Nov 2003
    Posts
    9,003
    Blog Entries
    1

    Lightbulb Re: Unit numbers after rebellion

    I have heard that each rebellion has a certain monetary value, which is spent on units available for recruitment in the revolting town. If only low-price units are available, the additional money is spent on upgrades; hence the gold-chevron peasant rebellions from vanilla. However, I don't know how this monetary value is determined. In fact, I am not even sure if anyone has ever tested this.
    Looking for a good read? Visit the Library!

  3. #3
    fancy assault unit Member blank's Avatar
    Join Date
    Dec 2006
    Location
    Tallinn, Estonia
    Posts
    1,273

    Default Re: Unit numbers after rebellion

    Quote Originally Posted by JMRC
    Hi.

    When a city rebels, does anyone know the aprox. formula that the AI uses to generate the rebel garrison?

    Thanks in advance.
    The bigger the city, the bigger the garrison?
    I know in RTR the government building determined which units the AI will get (the larger the gov. building, the better units), but i'm unsure how it is in EB
    Quote Originally Posted by Skullheadhq View Post
    Now I can even store my dick in EB underwear

  4. #4
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
    Join Date
    Jul 2006
    Location
    The State of Jefferson, USA
    Posts
    5,722

    Default Re: Unit numbers after rebellion

    Well, for one thing, they can only recruit the units that the faction getting the settlement would be able to recruit immediately after getting the settlement. (Thus the rebelling city CTD.) (Plus there are some random units that they can get even though they can't be recruited, like somemercs and those elephants.)


Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO