You will need to start your campaign again, playing the game for any length of time without the script running effectively breaks your campaign.Originally Posted by Ag3nt_Magnum
Foot
You will need to start your campaign again, playing the game for any length of time without the script running effectively breaks your campaign.Originally Posted by Ag3nt_Magnum
Foot
EBII Mod Leader
Hayasdan Faction Co-ordinator
Originally Posted by Foot
No thx, I think it's a pretty good campaign. Even so, I only missed 4 years of polybian reform. Or do u mean it causes bugs by "breaks" ?
again, how do u insert an image into your text
No, I mean it breaks your campaign. A lot. Missing a couple of turns is alright, but missing half a century will mess it up. I really suggest you start a new campaign.Originally Posted by Ag3nt_Magnum
Use imageshack.usagain, how do u insert an image into your text
Foot
EBII Mod Leader
Hayasdan Faction Co-ordinator
I have a fleet of quinquireme's that hasn't lost a battle, an economy wich at this moment is pretty impossible to bankrup,even though I'm spending mnai wherever I can and have cities developing at full speed, the lusotanan's are down to 3 armies and I've taken their two main cities. So, to what extent is my campaign "broken" ? (the year is 237 BC)
Noone, of the AI factions will be reciving the money bosts they need, due to dum AI. Frankly I am amazed that the AI has done all that you said it has without the money scripts. On the down side of the scripts, it can cause the sekeucids in paticular to become over powered, so you will want to look at this thread: https://forums.totalwar.org/vb/showthread.php?t=83349
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Originally Posted by Ag3nt_Magnum
You're quite right, your EB campaign isn't broken. It doesn't even exist.
On the other hand, the vanilla RTW campaign you're playing with EB units and map is just fine.
If you don't activate the EB script, you're not playing EB. It's that simple.
A very interesting but accurate way of putting it Michaelis.Originally Posted by Michaelis
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The EB script makes EB EB. Some of the main things the script does is 1) The reforms: failling to load the script doesn't screw this up too much. 2) Money scripts: The AI will quickly go into debt without the script and will stagnate unless they expand early on. Also, it adds much of the challenge to EB that makes it more difficult/fun. Failing to activate the script will ensure the death of many factions because of tihs. 3) Governments: This is one of the main reasons you should restart. The script places governments for the AI, since they aren't smart enough to select the correct governments. Since recruitment is dependant on governments, recruitment for the AI will be severly damaged. In fact, there will be many AI towns that won't be able to recruit things for a long time. And when they can recruit units, they will be rare and most likely not their factional units. And 4) four turns per year and the seasons: This adds a good amount of depth to EB. The seasons restrict campaigning at times and are great for role playing. Also, strat map travel distance makes more since when a turn = 3 months.
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