
Originally Posted by
Puzz3D
M2TW communicates over a different port than does MTW. The port is a number that's included in each data packet, and it's used to direct incoming packets to the appropriate program. Firewalls block data packets that originate a request from outside the firewall unless the firewall has been configured to pass the included port number. As I recall, MTW uses port 18321 and MTW/VI uses port 18322, and these ports have to be open for both UDP and TCP. GameSpy also requires about 10 additional ports to be opened, but I don't know if they affect visibility of hosted games. I don't know what port or ports M2TW uses or if it requires both UDP and TCP. So, it's possible that a firewall could block MTW/VI hosting and not M2TW hosting, and that would be consistent with all the MTW/VI installs working.
Bookmarks