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Thread: House Rules and a (minor) Modification Question

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  1. #1
    Member Member Didz's Avatar
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    Oct 2000
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    Bedfordshire UK
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    2,368

    Default Re: House Rules and a (minor) Modification Question

    Like CMcMahon I always choose the Short Campaign option and limit my goals to those required for a short campaign victory, plus I try and complete Council missions if possible.
    Didz
    Fortis balore et armis

  2. #2
    Member Member Hermann the Lombard's Avatar
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    Jan 2003
    Location
    Hoboken NJ
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    Red face Re: House Rules and a (minor) Modification Question

    OK, let's hear from a noob wimp!

    Believe what you read in the manual.

    If an assassination fails:
    • 1-eye assassin, let the bugger die
      2-eye assassin, let him die if bored
      3-eye or better, reload but don't take another action this turn with that assassin


    If a spying attempt fails, see "assassination" above.

    Auto-resolve all battles to save time. If casualties are too heavy (i.e. you lost) reload and fight on the battle map.

    Use spies, assassins, troops, forts, *anything* to keep your merchants alive in the face of the AI super-salesmen.
    Oh, did I forget to say "reload if you lose a good merchant"??

    If in doubt, add_money.

    (Hmm...I'm sure I omitted SOMETHING noobish.)
    I have a mind like a steel sieve.

  3. #3

    Default Re: House Rules and a (minor) Modification Question

    Here are mine:

    -No reloads for personal gain.
    -No exploitation of game mechanics.
    -"Turtling," give the AI a chance to establish.
    -No First strikes (unless by Papal decree or historical prejudice.)
    -Stick to the "Story" that develops in my imagination as events go by.
    -Try to do something else after 6 hours have vanished.
    It's better to do and die, than die and don't

  4. #4

    Default Re: House Rules and a (minor) Modification Question

    I never attack first, this keeps me from the temptation to blitz.

    I never convert cities or castles as I've found it makes the economy too easy.

    I only occupy or sack taken settlements, this forces me to move slowly and take some time to get settlements under control.

    I try not to abuse obvious exploits that i'm aware of.

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