You can destroy unwanted guilds without any major consequences. You will loose 100 points in that settlement and 20 in all the others, but only for that guild type.Originally Posted by Hermann the Lombard
I also made the similar mistake in my first campaign, building every guild that was offered, without making any plans. So I ended up with more thieves guilds than I actually needed, not to mention the ones I captured.
Since I lacked Woodsman and Alchemist guilds, I decided to blow up two thieves guilds, and started to build archers in one, and canons and arquebusiers in other settlement, in order to gain some points. And after a few turns I did it!
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