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Thread: Pike as regionals?

  1. #1
    Asia ton Barbaron mapper Member Pharnakes's Avatar
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    Smile Pike as regionals?

    I don't know if this would cause model issues, but I was thinking, would it not be realistic if Makedon and Epiros recruit pantodapoi phalagnitai in the east, and Arche, Ptolemaioi and Baktria recruit Phalangitai Deuteroi in Hellas. Also, maybe the Qarthadastim, on conquering Greece, should have acces to some sort of pike, which they used in large, mercenary quantities, so surely if they conquered Hellas then they would recruit pike from the local population?
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  2. #2

    Default Re: Pike as regionals?

    The exact thought occured to me too! But I think Carthage's regional roster is being enhanced for v9.0 as we speak (at least I hope so...). A increased regional roster for Armeniawould be great too, as they totally rely on type 3 governments, as their type 2 is the smallest in the game, and their type 1 is condensed in... you guess it, Armenia! That's why I added Thureophoroi to their regional barracks. I wanted to do this too with Shipri Tukul, but they share a modell (or was it skin?) with the Nakhararakn Tiknapah...
    Edit: Makedonians and Epeiros can build Deuteroi Phalangitai basically everywhere in the east, just look at their recruitment map in the Unit Cards thread. But Pantodapoi would help them out in western Africa, as well as deuteroi would help out Seleucids and Baktrians in greece, and Ptolemys need both as their levy phalangites are only available in eastern Africa...
    Last edited by Basileus Seleukeia; 06-09-2007 at 15:47.

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  3. #3
    Sovereign Oppressor Member TIE Fighter Shooter Champion, Turkey Shoot Champion, Juggler Champion Kralizec's Avatar
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    Default Re: Pike as regionals?

    Makedon and Epeiros can already recruit Pantodapoi Phalangitai if they get the right provinces. I'm not sure if the Ptolemais or Seleukids can recruit the Deuteroi in mainland Hellas, but I imagine so.

  4. #4

    Default Re: Pike as regionals?

    Quote Originally Posted by Kralizec
    Makedon and Epeiros can already recruit Pantodapoi Phalangitai if they get the right provinces. I'm not sure if the Ptolemais or Seleukids can recruit the Deuteroi in mainland Hellas, but I imagine so.
    Arkatreide's unit cards prove you wrong. Pantodapoi Phalangitai can only be recruited bySeleucids, Pontos, Bactrians and, by a regional MIC, by Pahlava.

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    Member Member Bonny's Avatar
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    Default Re: Pike as regionals?

    The Deuteroi Phlangitae and Pantodapoi Phalangitai share a model so Epirus and Makedonia can't recruit the latter.


  6. #6
    Sovereign Oppressor Member TIE Fighter Shooter Champion, Turkey Shoot Champion, Juggler Champion Kralizec's Avatar
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    Default Re: Pike as regionals?

    I distinctly recall being able to recruit Pandaptoi Phalangitai with Epirus in Serdike
    That might have been a really old version, though - Epeiros also used to be able to recruit standard thureophoroi.

  7. #7

    Default Re: Pike as regionals?

    Besides, PD is better than PP and as Maks/Epeirus you can recruit PD wherever PP could be recruited. So huzzah!
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  8. #8
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Pike as regionals?

    I really wish all Greek factions could have both (especially Mak recreating Alexander and replacing loses with eastern troops trained to fight with pike), but, as was said:
    Quote Originally Posted by Bonny
    The Deuteroi Phlangitae and Pantodapoi Phalangitai share a model so Epirus and Makedonia can't recruit the latter.
    ...and successors can't recruit the former.


  9. #9
    Asia ton Barbaron mapper Member Pharnakes's Avatar
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    Smile Re: Pike as regionals?

    I thought models could have two skins per faction though?
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  10. #10
    Not Just A Name; A Way Of Life Member Sarcasm's Avatar
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    Default Re: Pike as regionals?

    1 model = all faction + rebel + mercenary skins



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  11. #11
    Asia ton Barbaron mapper Member Pharnakes's Avatar
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    Smile Re: Pike as regionals?

    But there are no mercenary P.P. or P.D. and I don't see how the rebels affect it, since they're a diffrent faction surely?
    Last edited by Pharnakes; 06-10-2007 at 11:56.
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  12. #12

    Default Re: Pike as regionals?

    Couldn't this be fixed by adding the mercenary_unit tag to both units?
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  13. #13
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: Pike as regionals?

    Quote Originally Posted by Basileus Seleukeia
    I wanted to do this too with Shipri Tukul, but they share a modell (or was it skin?) with the Nakhararakn Tiknapah...
    The Tukuls use the merc skin slot for the model, so no problem there.
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  14. #14
    EB Token Radical Member QwertyMIDX's Avatar
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    Default Re: Pike as regionals?

    Quote Originally Posted by Zarax
    Couldn't this be fixed by adding the mercenary_unit tag to both units?
    Nope. If you add the merc skin tag to a unit it only gets the one merc skin no matter what faction recruits it. So if we did that all 3 units would look the same. That means that if the Maks were feeling a unit of each they;d all look the same. It would also mean that if a Seleukid PP was fighting a Ptol MP they would look the same. Ugly stuff.
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  15. #15

    Default Re: Pike as regionals?

    Hmm, what about giving it only to PP? What would happen then?
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  16. #16
    EBII Mod Leader Member Foot's Avatar
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    Default Re: Pike as regionals?

    Quote Originally Posted by Zarax
    Hmm, what about giving it only to PP? What would happen then?
    Then every faction who recruited the PP would be using the merc skin. All PPs ever recruited would look the same. Not pretty.

    EDIT: Anyway, it doesn't really matter, we are already using the merc slot on that model, I think.

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    Last edited by Foot; 06-11-2007 at 12:10.
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  17. #17
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: Pike as regionals?

    I figure you could just use the merc slot to make either the TP or P/MP a "regional", you know. The Taxeis mostly - the Pantodapoi and Machimoi are virtually one and same thing as equipement and appereance goes, and the main difference in UI texts is "regional flavor". That way as such every faction (if such is desired) could recruit both the TPs and P/MPs in the appropriate regions. The only problems with the arrangements I can think of are that A) all the Taxeis look alike regardless of the faction they belong to B) any given faction will have only one skin for the PPs and MPs, but I'd say those are rather minor issues.

    (The current merc slot for the model is incidentally used for Rebel PPs - although the skin it refers to seems to be the Rebel Taxeis...)
    Last edited by Watchman; 06-11-2007 at 12:27.
    "Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."

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