Quote Originally Posted by HoreTore
Perhaps, perhaps not, depends on the levels of tweaking and modding, I suppose...

I haven't touched the troops though, and if I try launching an army of mailed knights at the same number of polish nobles, I'll get beaten every single time. The reason for that, si that the mailed knights power lies in their charge, but cav charges have next to no effect against other cav. So, you're basically left with the backup weapon, and the nobles are stronger there, and they have a much higher armour save as well. And let's not forget that while the knight's charge is ineffective, while they charge they'll suffer from javlin fire, which will at least kill 10%, and usually more.

I hate those bastards. Even more than vards, although that wouldn't be the case if the byzantines had as many vards as the poles have nobles.
Quote Originally Posted by FactionHeir
Are we playing the same game HoreTore? :p
I've got to agree with HoreTore on this one. Of all units, excluding the ones I haven't actually faced yet (like janissaries), those Polish nobles tend to make my life hardest in a battle. It takes a lot to drive a 3/4 stack of nobles back, especially when they're being led by a competent general (let's say a three star one).

Missles help, obviously, and repeated cavalry charges also help. But don't forget they can throw their javelins on the run, and are perfectly capable of beating back light cavalry in a melee - and holding heavies (like mailed knights) at bay. Foot units do well against them, but catching them and pinning them down is another story entirely - and if the AI were capable of making that happen less often, they'd be even more effective.