Agreed, but that's because you don't look at the vassal's "well, we thought about it and hmmm... OK, we're not your vassals anymore. Yeah. OK ? Zat cool ?" as open rebellion. But I do, and if they think they can get away with it, they've got another thing coming. Throw my tea in the harbour, will they ?!Originally Posted by Didz
With that said, I think the term "vassalage" as used in game is poorly chosen, because of the weight the term carries. Heck, age old oaths of fealty not being properly respected was what caused the Hundred Years War in the first place. They were, I agree with you, not just an alliance of convenience with a little money thrown in for good measure as the "leave us ALONE" factor. They were final and supposed to last for the proverbial thousand years.
But CA took it's old "temporary Roman protectorate" system, and the brainstorm must have looked like :
"do we want to rewrite that ?"
"naaaah, it's good, gamewise"
"ok... but it needs another name. Protectorate doesn't fit"
"ooooh how about vassals ? That's properly medieval right ?"
"get Tom a coffee, he earned it. OK, next issue..."
As I figure it, proper vassalage would be kind of like the 3 Roman factions in RTW (no fog of war, unbreakable alliance that auto-DoWs enemies of each other, and perma-mil rights unless you screw up) only unilateraly : the liege gets all the benefits, the vassal gets none. That would be "vassalage" proper. What we've got in the game is just military blackmail.
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