Relative experience from unit type to unit type is reflected in their base stats.
Relative experience from unit type to unit type is reflected in their base stats.
Having problems getting EB2 to run? Try these solutions.
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I do NOT answer PM requests for help with EB. Ask in a new help thread in the tech help forum.
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I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking
Not only is HAs overpowerd (prob). They are reeeeally boring to fight too :P
As one of the main EB staters, PLEASE don't use lots of experience, it completely breaks the stat system and we're working internally on a way to make it less problematic.
History is for the future not the past. The dead don't read.
Operam et vitam do Europae Barbarorum.
History does not repeat itself. The historians repeat one another. - Max Beerbohm
I recall reading someone saying experience will be disabled in future builds, or at least limited; is that correct?
"The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr
Hehe, and 4 people have voted for 9 experience even though it's impossible. Still, a majority wants at least 3 chevrons so far (12 versus 6 who want less than 3), so it appears to be no holds barred on experience.
Last edited by bovi; 06-11-2007 at 12:24.
Having problems getting EB2 to run? Try these solutions.
================
I do NOT answer PM requests for help with EB. Ask in a new help thread in the tech help forum.
================
I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking
well, I think that HA (in my gaming experience) are only overpowered against celtic type factions (meaning factions whose soldiers have little armor) if you try with an army of HA to pit against an army of a civilized faction with higly armored troops, you'll find that they are less than effective. Now, I think armored HA should be limited as those guys are Catraphacts no matter how you put it. It should vary from faction to faction for instance Parthia should be able to field more HA than AS for instance...
Just my 2cts...
Oh and im'plement that rule where HA after depleting arrows are forced to charge so they don't go and run around tiring the enemy.
Cheers...
There should also be no weapon upgrades for missile troops. They're disabled in EB and shouldn't be in multi-player.
History is for the future not the past. The dead don't read.
Operam et vitam do Europae Barbarorum.
History does not repeat itself. The historians repeat one another. - Max Beerbohm
How do you define missile troops though?
Asia ton Barbaron The new eastern mod for eb!
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My red balloons, as red as the blood of he who mentioned Galatians.
Roma Victor!
Yous ee gishes?
Well the game defines it as anyone with a ranged weapon. For the purposes of this you could just do slingers and archers though.
History is for the future not the past. The dead don't read.
Operam et vitam do Europae Barbarorum.
History does not repeat itself. The historians repeat one another. - Max Beerbohm
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