I will give it a try. In my Romani campain I am fighting against Koinnon Hellanon, and they are not giving me too much trouble.
I will give it a try. In my Romani campain I am fighting against Koinnon Hellanon, and they are not giving me too much trouble.
Back again, with more questions...
how do I change to units default line-up? With EB all my units were 6 deep and 10 wide (or so, 60 units, medium size) but with Darth everything is 3 deep and incredibly wide.
It's not bad, but it looks ridiculously thin, and breaking through the line is easy...
which lines should I change?
Originally Posted by jerby
If you read first post these formations are designed by Darth for Huge size units. They are playable on Large also, but they look little bit different.Anything lower then that will make them really weird looking.
Problem is that if you make unit formation 6 lines deep on medium , that same formation will be 12+ man deep on Huge.Plus units will be overlapping each other.Thats limitation of the engine![]()
you can try changing some of these lines, but i cannot guaranty that you won't have CTD or that formation will function in supposed way, sorry :
I am planing to make one for Large/Medium units size , just didn't have time to get around.HTML Code:block_formation line block_relative_pos 2 0.0 -6.0 inter_unit_spacing 0.2
can u edit the formation that is default for when the enemy sallies? my army is just basically all jumbled together.
I will take look into it , i noticed that Darth didn't change those for some reason.Maybe they are not changable without causing CTD.Originally Posted by MastaSpoofa
Did you have that happen more then once? I personally didn't have any problem like that so far.
Keep in mind when this happens your forces are either laying siege to a city and or are about to lead a wall assault. So since your forces are laying siege to a city by default they will be deployed either in a Wall Assault or Siege Deployment formation. So when the enemy sallies this is the formation they are caught in. There is no "when an enemy sallies" formation. You must re-deploy as the enemy sallies. So if you choose to starve out a city keep in mind on the last turn i believe the enemy always sallies; so if you don't like to fight an enemy who sallies forward, make sure you attack the walls before they come out from behind them.Originally Posted by MastaSpoofa
Q: Archers
I had to raise a merc army( phanlax skirmish and archers) to fight of a enemy stack when i attacked and made first contact the archers rushed in without firing a single shot
i had had my army under ai control except for my cavalry
is this still a common problem?
everything else went fine the enemy got flanked etc
btw this was my first roman battle with this mod i had 8 units the enemy only 3 but they where elite
sorry for my english
Last edited by Sassem; 07-11-2007 at 23:20.
If by changing the units to default line-up you mean having your units "deploy" in terms of width as they originally did before you installed the Darth Formation File then it is simple. It's simply a case of overriding Darth'sOriginally Posted by jerby
min_unit_width & max_unit_width command to allow EB's EDU settings to dictate how each unit will deploy. All you have to do is in your text editor find the "replace" function. (Control + H for Notepad and Notepad ++ users)
In the "find what" box type:In the "replace with" box type:HTML Code:min_unit_widthThen select "replace all"HTML Code:;min_unit_width
Repeat the same process to override the max_unit_width command.
In the "find what" box type:In the "replace with" box type:HTML Code:max_unit_widthThen select "replace all". Your units will now deploy using EB's EDU settings while using Darth's AI Formations. Changing the following text....HTML Code:;max_unit_width
Will alter the position of the unit in that block as it's relative to the rest of the formation but will not change it's depth or width.HTML Code:block_formation line block_relative_pos 2 0.0 -6.0 inter_unit_spacing 0.2
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