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Thread: MTW/VI Vs MTW2

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  1. #1
    Very Senior Member Gawain of Orkeny's Avatar
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    Default MTW/VI Vs MTW2

    I dont want this to become a battle over which game is better. I know it appears to be from the title but what I really want to know is what parts of VI would you like to see re introduced in MTW2 and what things did they actually improve in MTW2 over VI. Im sure many of these have been covered in other threads. So Ill just throw up a few.

    Things better in VI that should be in MTW2

    the chat system both in the lobby and in the game

    Balanced hilly maps

    Attack Defend

    Weather option


    Things that are better in MTW2


    You dont have to wait to redirect your army and keep it in formation

    Its easier to locate your army exactly as the cursor is now the middle of your front line, not the center of your army.

    In deployment all you need do is click on you units in the order you want and thats they way they line up when you drag a line.

    Needless to say HA are far better and more realistic.



    Again lets try to make this constructive not destructive. I dont want to hear how MTW2 is messed up but what we can easily do to make it better.

    This is for the mp community only plz. In that I only want to hear how to make that better.
    Last edited by Gawain of Orkeny; 06-12-2007 at 04:13.
    Fighting for Truth , Justice and the American way

  2. #2
    aka AggonyRom Member Ghost of Rom's Avatar
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    Default Re: MTW/VI Vs MTW2

    Hey Gawaine! Nice post.

    Fatigue has been fixed.

    Vi was a bit of pain with the excessive fatigue. Just sitting around for a while drops all you troops 2 bars after a while. Try hitting anything with your archers when they are fatigued! Mtw2 is quite nice, you can run around quite a bit before exhaustion hits your troops. I've seen em go back all the way to fresh with a bit of rest.

    Muskets don't skirmish by default!

    If you ever tried fighting an ai army consisting of muskets you know what I mean. Stand and bloody fight!

  3. #3
    Very Senior Member Gawain of Orkeny's Avatar
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    Default Re: MTW/VI Vs MTW2

    Other things from VI that should be in MTW2

    The fatigue bar
    Letting you know who has and has not deployed
    A number rating for morale
    Being able to move the annonying messages from the center of your screen in the in the deployment phase.
    Get rid of the spy bug. You know the push down on the mouse wheel button.
    F-1 should give you the same screen as in VI
    Hold position hold formation

    All these things were good in VI and for the life of me dont know why they removed them
    Fighting for Truth , Justice and the American way

  4. #4

    Default Re: MTW/VI Vs MTW2

    Quote Originally Posted by Gawain of Orkeny
    All these things were good in VI and for the life of me dont know why they removed them
    I told you why good features were removed, and you're going to be waiting until hell freezes over for them to come back.

    _________Designed to match Original STW gameplay.


    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

  5. #5
    Very Senior Member Gawain of Orkeny's Avatar
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    Default Re: MTW/VI Vs MTW2

    I told you why good features were removed, and you're going to be waiting until hell freezes over for them to come back.
    There is no reason I can see that the new engine cant handle these things. Please tell me again. In fact it has nothing to do with the battle engine in most cases.
    Fighting for Truth , Justice and the American way

  6. #6

    Default Re: MTW/VI Vs MTW2

    It's due to the market that Creative Assembly is now targeting. For instance, they flatly refused to fix the mouseover info with the reasoning that it would only be of interest to hardcore players. So, you can forget about making suggestions that are only of interest to the hardcore group. All of my suggestions fall into this category. I made some suggestions in the official multiplayer feedback thread at .com, but I know they won't be implemented.

    _________Designed to match Original STW gameplay.


    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

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