
Originally Posted by
alpaca
Well there's a few details that differ but that's the jist of it, yes.
I'm using filter_settlement_commands to disable the commands, I don't disable ui buttons.
And I don't check it at every turn start because I fear it might slow down the game somewhat (I only check the leader authority for changes at turn start). What I do is catch possible cases that change the amount of Authority points used: Settlements being captured/lost, rebelling or given via diplomacy, and buildings being created or destroyed.
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