This thread is to determine what guilds which factions should have and what these guilds should do. For example a guild could allow a faction to recruit certain knights or make all the settlements more lawful.
This thread is to determine what guilds which factions should have and what these guilds should do. For example a guild could allow a faction to recruit certain knights or make all the settlements more lawful.
4 Seasons (6 Empires battle for supremecy); 3.0 version
http://www.twcenter.net/forums/showthread.php?t=172698 (Thread)Total War Eras (start at 970, 1080, 1200, 1300, 1400, or 1500); 2.4 version
http://www.twcenter.net/forums/downl...o=file&id=2165 (Download mod)
https://forums.totalwar.org/vb/forumdisplay.php?f=253 (Forum)Eras Total Conquest (start at 1230, 1346, 1547); 1.2 version
http://www.twcenter.net/forums/downl...o=file&id=1820 (Download)
Bookmarks