Results 1 to 20 of 20

Thread: Valor and routing

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Member Member Agent Miles's Avatar
    Join Date
    Jun 2005
    Location
    Dayton, Ohio
    Posts
    467

    Default Re: Valor and routing

    If your unit is getting smashed to the point of routing, it is in serious trouble. To answer your question, yes I have had units perform poorly in combat and lose valour, although this is rare. Analyze your enemies’ forces and know which unit match-ups are to your advantage. Yas Terazawa’s unit comparison tool has helped me a lot. Having a unit hold the line while other units maneuver is a necessary evil. Asking the impossible of a unit isn’t.
    Sometimes good people must kill bad people to protect the rest of the people.

  2. #2
    Grand Patron's Banner Bearer Senior Member Peasant Phill's Avatar
    Join Date
    Feb 2006
    Location
    Somewhere relatively safe, behind some one else, preferably at the back
    Posts
    2,953
    Blog Entries
    3

    Default Re: Valor and routing

    The valour of a unit is the mean valour of all the men in that unit. Valour is, however, calculated per man. So, your units lost valour because the relative high valour men in those units got killed, thus lowering the mean valour.
    Quote Originally Posted by Drone
    Someone has to watch over the wheat.
    Quote Originally Posted by TinCow
    We've made our walls sufficiently thick that we don't even hear the wet thuds of them bashing their brains against the outer wall and falling as lifeless corpses into our bottomless moat.

  3. #3

    Talking Re: Valor and routing

    I let my troops, except general unit, rout when they are in a hopeless battle. If you pulled out the usual way and withdraw, you'll suffer more casualties. Try it on completely exhausted soldiers(zero bar) who are walking away and they will actually manage to run for the duration of the routing. A good way for completely exhausted soldiers to escape enemies closing in on them and who are fresher than them.

  4. #4
    Sir Loin of Lamb Member General Dazza's Avatar
    Join Date
    Mar 2007
    Location
    Sydney, Australia
    Posts
    101

    Default Re: Valor and routing

    I usually withdraw as well for above reasons. Am I right in saying that if all your troops rout at the same time it ends the battle, giving you get the auto calc of losses? I hate it when this happens because in my experience, your losses are much worse than if you withdraw your troops.

    I've had it happen where I had 3 HA units near the edge of the map looking like they could withdraw without loss, only for one to rout and in turn spook the other 2 who also rout causing massive losses. It was damn annoying.

  5. #5
    Member Member History Geek's Avatar
    Join Date
    Apr 2007
    Location
    Copenhagen, Denmark
    Posts
    29

    Question Re: Valor and routing

    I just lost a battle yesterday, and though I would have loved to say it was in the interest of duing research for the forum, I was actually overrun in the most brutal way.

    However, I noticed that vices were only given to commanders that held stars at the beginning of the battle. I had 4, one died - luckily it was only the crown prince - two were captured and gained the vice 'captured' and the last one escaped the scene and gained 'good runner'. No other commander gained vices.

    So is this a random distributing of vices, or a general rule?

    /HG

  6. #6
    Master of useless knowledge Senior Member Kitten Shooting Champion, Eskiv Champion Ironside's Avatar
    Join Date
    Sep 2003
    Location
    Sweden
    Posts
    4,902

    Default Re: Valor and routing

    Quote Originally Posted by History Geek
    However, I noticed that vices were only given to commanders that held stars at the beginning of the battle. I had 4, one died - luckily it was only the crown prince - two were captured and gained the vice 'captured' and the last one escaped the scene and gained 'good runner'. No other commander gained vices.

    So is this a random distributing of vices, or a general rule?

    /HG
    A general without V&V and/or stars (and titles?) isn't a general, but "captain" and isn't effected by v&v in the same way. He has to lead the stack or being the default general by some other way to start gaining v&v.
    We are all aware that the senses can be deceived, the eyes fooled. But how can we be sure our senses are not being deceived at any particular time, or even all the time? Might I just be a brain in a tank somewhere, tricked all my life into believing in the events of this world by some insane computer? And does my life gain or lose meaning based on my reaction to such solipsism?

    Project PYRRHO, Specimen 46, Vat 7
    Activity Recorded M.Y. 2302.22467
    TERMINATION OF SPECIMEN ADVISED

  7. #7
    Member Member Caerfanan's Avatar
    Join Date
    Feb 2007
    Location
    Lyon, France
    Posts
    780

    Default Re: Valor and routing

    Quote Originally Posted by Ironside
    A general without V&V and/or stars (and titles?) isn't a general, but "captain" and isn't effected by v&v in the same way. He has to lead the stack or being the default general by some other way to start gaining v&v.
    Oh, a unit leader can gain V&V only if he's general?
    Could it be varying according to the vice or virtue? I'm thinking of the "captured" vice. I'm not sure, but I think that several unit leaders can have this (lower morale, higher valour)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO