Results 1 to 2 of 2

Thread: create_unit usage

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Bureaucratically Efficient Senior Member TinCow's Avatar
    Join Date
    Mar 2004
    Location
    Washington, DC
    Posts
    13,729

    Default create_unit usage

    What is the proper format for using "create_unit" in MedievalShell?

    For the purposes of this question, I am trying to add a unit of Crusader Knights, whose Shell name is Crusader_Knights

    I enter: create_unit crusader_knights
    and I get back: err: character or settlement not found

    How to I execute this command properly?


  2. #2
    Bureaucratically Efficient Senior Member TinCow's Avatar
    Join Date
    Mar 2004
    Location
    Washington, DC
    Posts
    13,729

    Default Re: create_unit usage

    Nevermind, figured it out. For future search function reference:

    create_unit "London" "Crusader Knights"

    captialization counts and no underscore in the unit name


Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO