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Thread: Depiction of imperial reforms

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  1. #15
    Closet Celtophile Member Redmeth's Avatar
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    Mar 2007
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    Bucharest, Romania
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    Default Re: Depiction of imperial reforms

    Why not pursue a mini-mod approach, for the player who wants to play the Romani there should be a .bat file that replaces the relevant files and puts the Romans with Imperial reforms in place removing some units from the other end of the world, some regionals, some units that wouldn't imbalance the game too much.
    The units and script for the Imperial reform are in place and it's not like the AI ever gets the Imperial reforms.
    That way everyone stays happy
    What do you think?.
    I don't want to sound pathetic, but please don't let this argument lead to members leaving or something it would truly be a shame.
    Last edited by Redmeth; 06-21-2007 at 08:31.

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