Thats interesting and I haven't thought of that before. I play English mainly so I have some thoughts on how that would work with my overall strategy. While getting the longbows sooner seems useful, I would rather have the money. See, I take what I get at the beginning of the game, buy a couple of mercs and take all of the British Isles in around 10-12 turns. I use the money to immediately upgrade all of my settlements farms which helps boost the population earlier. That helps with taxes and with getting building upgrades earlier. After I take the isles, I have the pope-o-meter up enough to call a crusade on Antioch around turn 12 or so. That stack is my peasant archers, the one town militia you get, and merc x-bows. A few turns after that I have Antioch and then I have to wait the 10 turns for the next crusade. Its right before the ten turns are up that I have 7 longbows and am ready for the Jerusalem.
While your strategy would probably not work well for my style of play, I see it of great benefit for those that go for the quick army build/sack cities strategy. If your aggressive and like micromanaging, that seems to yield you more money that my build massive economic powerhouse on Great Britain/conquer lots of colonies/and let the trade roll in strategy. Also I think I try to role-play England to an extent with making London a massive trading hub which a castle would kind of mess with. Also, by longbows, do you mean "longbows", "retinue longbows", or "yeoman longbows" because I think I can get the first kind before turn 28 but I don't remember. I thought you could get longbows at a castle but I may be mistaken.
Anyways, those are just some of my thoughts on greater English strategy.
^_^
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