I had fun with those dogs in my German game. I'm not sure if I finished that campaign, though. They don't deplete unless the handlers die so I used them kinda like a missile unit.Originally Posted by Didz
I had fun with those dogs in my German game. I'm not sure if I finished that campaign, though. They don't deplete unless the handlers die so I used them kinda like a missile unit.Originally Posted by Didz
The TW games have always included a few gimmicky units, personally I just ignore them. I think the only ones I used with any frequency were war dogs and even then I was puzzled hoow a dog managed to tell friend for foe.
Perhaps there should be any option to switch the novelty items off though. Obviously you can refuse to use them yourself but the AI might still produce them.
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