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  1. #2
    Ricardus Insanusaum Member Bob the Insane's Avatar
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    Default Re: siege equipment

    Would love to see it all (a la Stronghold)...

    I would love to see:

    Ditches and moats as [optional] constructable improvements to Wall or Castle level. You would need a counter of some variety (it is still a game). No moat in the middle east, too sandy and hot? What are the effects? Immune to siege towers and ladders? Gate attcks only... Attackers would need to take out gate towers and use a ram? It will be interesting to see how this is actually handling in the Kingdoms expansion...

    Boiling/burning oil at the gate (also in Kingdoms?).

    In reintroducing tunneling I would like to see some form of counter. Not sure what though. Perhaps that fact that it only affects the outter wall is one item. How was sapping effected by moats historically? Perhaps if would only partially damage a wall requiring either mutliple attempts or support from siege engines too (but they destroy walls quick enough anyway)...

    For tweaks to the existing:

    Balista and cannon towers being able to fire to the sides as well as out or at least have them fire arrows (or muskets in the case of cannon towers maybe) to the sides and back.

    Would be really happy if ladders could be knocked down from the the top rather than the bottom. With the low rate of fire from the towers it is almost impossible to stop footknights with ladders without your own uber warriors on top of the walls. To be honest I have no idea why anyone builds towers for anything the tallest walls especially as they lost the ability to fire at the defenders on the walls...
    Last edited by Bob the Insane; 06-18-2007 at 13:13.

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