i think the absourd moral bonus' on walls is to simulate the difficulty of taking them. at present its too easy for units to get onto walls and thats why any defenders get the big bonus's
although it would be nice to see the actual throwing of rocks/oil its not high priority for me. i think there will be more unit balancing in the next update so maybe things will change soon.
never played RTW to sap so cant compare it to anything however sapping wouldnt have been possible in every situation. IMHO wall upgrades come too quickly and walls are tooe asy to blow away with artillery. wall upgrades should be harder to get and canons shuld not be able to bring down walls with 4 volleys
edit: assulting should be a very big decision at the moment it is too easy to take a city for the human player. also waiitn out a seige till reinforcements arrive is also an easy option. ok i'm going too much off topic
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