No, we've talked about this. You need to have a non-playable shadow faction for loyalty not to work. If you make the eleutheroi the shadow-faction then as soon as they are destroyed the game ctds (apparently).Originally Posted by Zarax
Foot
No, we've talked about this. You need to have a non-playable shadow faction for loyalty not to work. If you make the eleutheroi the shadow-faction then as soon as they are destroyed the game ctds (apparently).Originally Posted by Zarax
Foot
EBII Mod Leader
Hayasdan Faction Co-ordinator
Do you mean the game ctds when a regular faction of which the eleutheroi are the shadowfaction is destroyed, or when the eleutheroi is destroyed? I didn't even realise the latter was possible; isn't there that unreachable city in the south-west?
"The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr
You're right about the CTD, but AFAIK eleutheroi can't be destroied in EB (terrhazza isn't reachable by the player so that should take care of the problem).
The other side of the coin is that you can have maximum 2 factions with loyalty with that setup... Seleucids and Ptolemies could be good candidates but I'm sure that whatever the option you will make the best use of it.
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Yeah, surely the shara province prevents the eluthoroi from ever being destroyed.Originally Posted by Foot
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