Not to flog a dead horse, but ....
Having a dramatic upsurge in unrest during certain leadership transitions could considerably enhance the historical immersion of the mod. Based on responses from the team, it appears that even if this can be agreed to in principle, there are two significant implementation challenges remaining. To wit,
1. It is difficult to ensure historically appropriate triggers, and
2. It is difficult to mod unrest (it was suggested, for example, that this would be hard to do unless every general in the faction was given traits that increased unrest)
In dealing with (2), how would an eleutheroi agent-based approach work?
Instread of using traits for family members, an 'unrest event' [e.g. a tricky succession] could trigger the script-based-placement of a considerable number of Eleutheroi spies, diplomats and/or assasins in the vicinity of a faction's provinces.
I don't know how practical this is (and it certainly doesn't address point #1, above). Thoughts?
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