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Thread: *Beta 2 Released* MIITW: Pro Deo Et Rege

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  1. #1
    Holy Roman Emperor Member Frederick_I_Barbarossa's Avatar
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    Default Re: *Beta 2 Released* MIITW: Pro Deo Et Rege

    Having played a couple of more factions this morning, I would like to expound on my previous post:

    +The more I play this map, the more I love it
    +The more I see what goes on with my characters, the more I love it

    - The economy is completely screwed. No matter what I try, I can't get enough economic buildings put up before I run out of cash. I end up basically broke and being invaded by huge stacks of Lesser Faction troops , which I cannot counter because I cannot build or train anything . This is the only weakness I can find in the whole set up.

    I hate to end on a negative note like that, so I'll repeat: This is an amazing job. I would seriously put this on the same level as RTR if it weren't for the nasty economic issues. I'm quite impressed with every other aspect of the game, and can't wait to see what the finished product looks like! On behalf of the M2TW community at large, I thank you !
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  2. #2

    Default Re: *Beta 2 Released* MIITW: Pro Deo Et Rege

    Assuming you've unpacked the game, find this file - descr_campaign_db.xml.
    Thanks man.

    Quite interesting mod You have there.
    Vanilla M2TW was unbearable, hopefully I will be able to play more with this mod to learn about M2TW new features.

  3. #3

    Default Re: *Beta 2 Released* MIITW: Pro Deo Et Rege

    Quote Originally Posted by Frederick_I_Barbarossa
    Having played a couple of more factions this morning, I would like to expound on my previous post:

    +The more I play this map, the more I love it
    +The more I see what goes on with my characters, the more I love it

    - The economy is completely screwed. No matter what I try, I can't get enough economic buildings put up before I run out of cash. I end up basically broke and being invaded by huge stacks of Lesser Faction troops , which I cannot counter because I cannot build or train anything . This is the only weakness I can find in the whole set up.

    I hate to end on a negative note like that, so I'll repeat: This is an amazing job. I would seriously put this on the same level as RTR if it weren't for the nasty economic issues. I'm quite impressed with every other aspect of the game, and can't wait to see what the finished product looks like! On behalf of the M2TW community at large, I thank you !
    Thanks a bunch for the feedback. Not offended at all. In fact, I'm glad for the constructive feedback. As I don't get much time to actually play extended campaigns with each faction and have to rely on auto-run campaigns for the most part, any feedback is put to good use!

    So thanks. I'll definitely look into balancing the economy for my next update. Hopefully, you'll give it another shot, mate!

    Cheers!

    Read The House of Seleukos: The History of the Arche Seleukeia
    for an in-depth and fascinating history of the heirs of Seleukos Nikator.

  4. #4

    Default Re: *Beta 2 Released* MIITW: Pro Deo Et Rege

    UPDATE!


    NEW UNITS: ARAB SWORDSMEN [EGYPT & MOORS]

    ARAB SWORDSMEN: Recruited from the many Arabs settled across North Africa and the Middle East, these men are fierce warriors sworn to uphold the tenets of Islam. Wielding razor-sharp scimitars, these men make a formidable foe on the battlefield.

    IMAGES:

    Spoiler Alert, click show to read: 



    Spoiler Alert, click show to read: 





    ADDITIONAL UPDATES COMING SOON!

    Cheers!

    Read The House of Seleukos: The History of the Arche Seleukeia
    for an in-depth and fascinating history of the heirs of Seleukos Nikator.

  5. #5

    Default Re: *Beta 2 Released* MIITW: Pro Deo Et Rege

    UPDATE! v0.2A RELEASED!

    Just a slight update here. Due to problems Oldgamer was having with his installation, I took the liberty to release a new full installer version of Pro Deo et Rege. Please note, this version is essentially the same as PDER v0.2 but includes several bug fixes and other tweaks.


    Full Installation Instructions:

    Spoiler Alert, click show to read: 

    To install this mod, simply follow the steps outlined in the Installer Program, which by default installs Pro Deo et Rege to the following folder:

    C:\Program Files\SEGA\Medieval II Total War

    You must have the Official Update 2 patch for Medieval II Total War in order to install Pro Deo et Rege v0.2A Beta.

    Once installed you should use use the PDER_v.0.2A_Beta.bat file found in your SEGA\Medieval II Total War folder to run the game.

    If you have a previous version of Pro Deo et Rege already installed, it is recommended that you uninstall that version and do a fresh installation of this latest version.


    IMPORTANT!

    If you have been experiencing no problems with the text displaying incorrectly or otherwise wonky and simply want the latest bug fixes/tweaks and balancing, then you can also dowload stand-alone versions of the updated files.


    Updated Files Installation Instructions:

    Spoiler Alert, click show to read: 

    To update your version of PDER to v0.2A, simply extract the .rar file to
    C:\Program Files\SEGA\Medieval II Total War\PDER_v.0.2_Beta (or to whatever directory your game is installed)

    The files in this update maintain the following folder structure:

    data\descr_names.txt
    data\descr_rebel_factions.txt
    data\settlement_mechanics.xml
    data\export_descr_buildings.txt
    data\descr_unit.txt
    data\text\export_vnvs.txt
    data\text\names.txt
    data\world\maps\campaign\imperial_campaign\campaign_script.txt
    data\world\maps\campaign\imperial_campaign\descr_strat.txt
    data\world\maps\campaign\imperial_campaign\win_conditions.txt
    data\world\maps\campaign\imperial_campaign\map_*faction*.tgas\


    Changelog v0.2A:

    Spoiler Alert, click show to read: 
    Code:
    ---------------------
    v0.2A BETA[06.27.2007]
    ---------------------
    
    Bug Fixes
    ---------
    
    -Corrected event counter recruitment requirements for Levy Swordsmen
     [export_descr_building.txt]
    -Slightly revised starting armies for all factions. Settlements should
     now be garrisoned with militia units that correspond to the level
     of barracks in each settlement [descr_strat.txt]
    -Minor graphical enhancements [splash screen, map_faction.tgas]
    -Slightly toned down economic assistance rebels receive [campaign_script.
     txt]
    -Slightly increased income from farms, taxes and trade [descr_settlement_
     mechanics.xml]
    -Added Swabian Swordsmen to HRE recruitment pool [export_descr_
     buildings.txt]
    -Fixed Denmark's inability to recruit Scandinavian AoR units from
     Levy Barracks [export_descr_buildings.txt]
    -Increased the number of settlements needed for victory to 60 [descr_win_
     conditions.txt]
    -Cleaned up Moors names list and removed "bad names" [descr_names.txt
     descr_strat.txt, names.txt]
    -Removed Mounted Sergeants from Italian rebel city-state factions
     beginning armies. Replaced with Levy Light Cavalry. [descr_strat.txt]
    -Corrected auxiliary bowyer construction requirements. Now able to 
     build after construction of an Auxiliary Hall NOT Auxiliary Levy 
     Barracks
    -Removed "Milanese" references from export_vnvs.txt - replaced with 
     "Genovese"
    -Corrected Merchant Bank construction requirements - now requires Great
     Market
    
    Rebels
    ------
    
    -Lowered the rebel and brigand spawn rates.[descr_strat.txt]
    -Removed late-era units from rebel spawn pools.[descr_rebel_factions.txt]


    PRO DEO ET REGE v0.3 BETA COMING SOON!
    ADDITIONAL PREVIEWS TO COME!

    Read The House of Seleukos: The History of the Arche Seleukeia
    for an in-depth and fascinating history of the heirs of Seleukos Nikator.

  6. #6

    Default Re: *Beta 2 Released* MIITW: Pro Deo Et Rege

    UPDATE!
    NEW UNITS


    NEW KIEVAN UNITS: REVISED VARJAZI AXEMEN & DRUZHINA SWORDSMEN

    VARJAZI AXEMEN: Comprised of of Scandinavian adventurers, these fearsome warriors serve as the personal troops of the wealthiest Kievan noblemen. Protected by light mail armour and wielding a huge two-handed axe, with which he is all too eager to take off a few heads, the mere sight of this warrior incites terror on the battlefield.


    Images:
    Spoiler Alert, click show to read: 






    DRUZHINA SWORDSMEN:


    Images:
    Spoiler Alert, click show to read: 
    Spoiler Alert, click show to read: 










    PRO DEO ET REGE v0.3 BETA COMING SOON!

    Read The House of Seleukos: The History of the Arche Seleukeia
    for an in-depth and fascinating history of the heirs of Seleukos Nikator.

  7. #7
    Oni Member Samurai Waki's Avatar
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    Default Re: *Beta 2 Released* MIITW: Pro Deo Et Rege

    I had lost faith in MIITW before you released this mod, this is really fantastic work and makes me like the game a whole lot more. Can't wait for more updates.

  8. #8
    Holy Roman Emperor Member Frederick_I_Barbarossa's Avatar
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    Default Re: *Beta 2 Released* MIITW: Pro Deo Et Rege

    socal: your PM box is apparently full, as it will not let me send you one!
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  9. #9

    Default Re: *Beta 2 Released* MIITW: Pro Deo Et Rege

    Quote Originally Posted by Wakizashi
    I had lost faith in MIITW before you released this mod, this is really fantastic work and makes me like the game a whole lot more. Can't wait for more updates.
    Thanks for the kind words! Really appreciate them!

    @Frederick_I_Barbarossa
    Didn't realize the inbox limit was so small! Try now!

    Read The House of Seleukos: The History of the Arche Seleukeia
    for an in-depth and fascinating history of the heirs of Seleukos Nikator.

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