Having played a couple of more factions this morning, I would like to expound on my previous post:
+The more I play this map, the more I love it
+The more I see what goes on with my characters, the more I love it
- The economy is completely screwed. No matter what I try, I can't get enough economic buildings put up before I run out of cash. I end up basically broke and being invaded by huge stacks of Lesser Faction troops , which I cannot counter because I cannot build or train anything . This is the only weakness I can find in the whole set up.
I hate to end on a negative note like that, so I'll repeat: This is an amazing job. I would seriously put this on the same level as RTR if it weren't for the nasty economic issues. I'm quite impressed with every other aspect of the game, and can't wait to see what the finished product looks like! On behalf of the M2TW community at large, I thank you !
Assuming you've unpacked the game, find this file - descr_campaign_db.xml.
Thanks man.
Quite interesting mod You have there.
Vanilla M2TW was unbearable, hopefully I will be able to play more with this mod to learn about M2TW new features.
Having played a couple of more factions this morning, I would like to expound on my previous post:
+The more I play this map, the more I love it
+The more I see what goes on with my characters, the more I love it
- The economy is completely screwed. No matter what I try, I can't get enough economic buildings put up before I run out of cash. I end up basically broke and being invaded by huge stacks of Lesser Faction troops , which I cannot counter because I cannot build or train anything . This is the only weakness I can find in the whole set up.
I hate to end on a negative note like that, so I'll repeat: This is an amazing job. I would seriously put this on the same level as RTR if it weren't for the nasty economic issues. I'm quite impressed with every other aspect of the game, and can't wait to see what the finished product looks like! On behalf of the M2TW community at large, I thank you !
Thanks a bunch for the feedback. Not offended at all. In fact, I'm glad for the constructive feedback. As I don't get much time to actually play extended campaigns with each faction and have to rely on auto-run campaigns for the most part, any feedback is put to good use!
So thanks. I'll definitely look into balancing the economy for my next update. Hopefully, you'll give it another shot, mate!
ARAB SWORDSMEN: Recruited from the many Arabs settled across North Africa and the Middle East, these men are fierce warriors sworn to uphold the tenets of Islam. Wielding razor-sharp scimitars, these men make a formidable foe on the battlefield.
Just a slight update here. Due to problems Oldgamer was having with his installation, I took the liberty to release a new full installer version of Pro Deo et Rege. Please note, this version is essentially the same as PDER v0.2 but includes several bug fixes and other tweaks.
To install this mod, simply follow the steps outlined in the Installer Program, which by default installs Pro Deo et Rege to the following folder:
C:\Program Files\SEGA\Medieval II Total War
You must have the Official Update 2 patch for Medieval II Total War in order to install Pro Deo et Rege v0.2A Beta.
Once installed you should use use the PDER_v.0.2A_Beta.bat file found in your SEGA\Medieval II Total War folder to run the game.
If you have a previous version of Pro Deo et Rege already installed, it is recommended that you uninstall that version and do a fresh installation of this latest version.
IMPORTANT!
If you have been experiencing no problems with the text displaying incorrectly or otherwise wonky and simply want the latest bug fixes/tweaks and balancing, then you can also dowload stand-alone versions of the updated files.
To update your version of PDER to v0.2A, simply extract the .rar file to
C:\Program Files\SEGA\Medieval II Total War\PDER_v.0.2_Beta (or to whatever directory your game is installed)
The files in this update maintain the following folder structure:
---------------------
v0.2A BETA[06.27.2007]
---------------------
Bug Fixes
---------
-Corrected event counter recruitment requirements for Levy Swordsmen
[export_descr_building.txt]
-Slightly revised starting armies for all factions. Settlements should
now be garrisoned with militia units that correspond to the level
of barracks in each settlement [descr_strat.txt]
-Minor graphical enhancements [splash screen, map_faction.tgas]
-Slightly toned down economic assistance rebels receive [campaign_script.
txt]
-Slightly increased income from farms, taxes and trade [descr_settlement_
mechanics.xml]
-Added Swabian Swordsmen to HRE recruitment pool [export_descr_
buildings.txt]
-Fixed Denmark's inability to recruit Scandinavian AoR units from
Levy Barracks [export_descr_buildings.txt]
-Increased the number of settlements needed for victory to 60 [descr_win_
conditions.txt]
-Cleaned up Moors names list and removed "bad names" [descr_names.txt
descr_strat.txt, names.txt]
-Removed Mounted Sergeants from Italian rebel city-state factions
beginning armies. Replaced with Levy Light Cavalry. [descr_strat.txt]
-Corrected auxiliary bowyer construction requirements. Now able to
build after construction of an Auxiliary Hall NOT Auxiliary Levy
Barracks
-Removed "Milanese" references from export_vnvs.txt - replaced with
"Genovese"
-Corrected Merchant Bank construction requirements - now requires Great
Market
Rebels
------
-Lowered the rebel and brigand spawn rates.[descr_strat.txt]
-Removed late-era units from rebel spawn pools.[descr_rebel_factions.txt]
PRO DEO ET REGE v0.3 BETA COMING SOON! ADDITIONAL PREVIEWS TO COME!
NEW KIEVAN UNITS: REVISED VARJAZI AXEMEN & DRUZHINA SWORDSMEN
VARJAZI AXEMEN: Comprised of of Scandinavian adventurers, these fearsome warriors serve as the personal troops of the wealthiest Kievan noblemen. Protected by light mail armour and wielding a huge two-handed axe, with which he is all too eager to take off a few heads, the mere sight of this warrior incites terror on the battlefield.
I had lost faith in MIITW before you released this mod, this is really fantastic work and makes me like the game a whole lot more. Can't wait for more updates.
I had lost faith in MIITW before you released this mod, this is really fantastic work and makes me like the game a whole lot more. Can't wait for more updates.
Thanks for the kind words! Really appreciate them!
@Frederick_I_Barbarossa
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