Actually, I find most anyone annoying in the late game. The reason is that the A.I. is too aggressive...or at least unrealistically aggressive. Late in the game I've got my empire shored up with high quality stack and good general at borders. Ready to just coast to the end (GA). Somebody always attacks. Let's give them the benefit of the doubt and assume they have no spies, agents or towers. Let's assume they think my armies are full of UM and hobilars instead of Gold everything SAP, Arbs, and Gothic knights...Why once the hammer falls, do they never surrender. The way u end a war in the late game is destroy the enemy or turn them into rebels. I don't want their @#$%^& land at that point. I don't want to build anything. I just want to coast to my GA victory. Yet I have to wipe them out to get peace. Why does the AI do this? Why does it insist on starting a war they can't win. Even if they didn't know it at first, they won't surrender once they realize they can't win. You're whooping them everywhere, reducing them to one or two provinces with hardly any troops and THEY WON'T SURRENDER!!! In RL, in medieval Europe, there are few of these "factions" that were wiped out. I don't want a wimpy AI mind you, but I wish they were quicker to make peace when it is logical to do so. People were made vassals. People refocused on other things. New kings may have been pansies, etc. I just hate it when these endless wars against weak enemies begin about 1350. If they would co-ordinate and all take you on at once in some grand alliance it could be fun, but they never really support each other.
![]()
![]()
![]()
![]()
![]()
Bookmarks