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Thread: What is different with E/E M/M H/H VH/VH?

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  1. #1

    Default What is different with E/E M/M H/H VH/VH?

    I did a few searches and maybe I just didn't search right.

    What is the difference between the different difficulty levels?

    I guess in the campaign what is the difference with Easy, Medium, Hard and Very Hard.

    As well as the difference with Battles being Easy, Medium, Hard, Very Hard.

    I'm sure this has been talked about. I figure my search queries are just poorly worded.

  2. #2
    Village special needs person Member Kobal2fr's Avatar
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    Default Re: What is different with E/E M/M H/H VH/VH?

    Campaign Difficulty :

    - Relations between nations vary significantly. On Medium difficulty, relations with factions you are not allied or at war with will shift towards neutral ("don't know 'em, don't care about 'em"), while on Easy they shift towards Perfect, and on Hard/Very Hard they shift towards Abysmal, sharply so in the case of VH.
    Since relations affect AI decisions somewhat, this means that while on Easy you'll mostly be left alone, on VH you'll most likely be attacked by everyone.

    - Agent efficiency varies. On Medium, your agents (that is, priests + merchants + diplos + princesses + spies + assassins) and enemy agents have the exact same chances. On Easy, your guys are better than those of the AI. On H and VH, your guys have significant penalties to their success rates, and I believe on VH enemy agents also have bonuses against you, which can be a pain in the case of Inquisitors for instance.

    - AI factions may or may not have a cash boost on H and VH. I heard both claims, and while I haven't seen anything about it in the game's .txt files, it's possible.


    Battlemap difficulty :
    - Morale and Fatigue are progressively more important to the player, depending on diff setting. On Easy you can pretty much run your guys all over the place, in the snow, uphill both ways, all the while being charged in the back by Darth Vader, and your boys won't falter nor wheeze. On VH, you have the same morale and fatigue values the computer has.

    - Cleverer AI : it's been said that the AI makes less mistakes on VH, handles it's forces better etc..., but I'm inclined to believe it's not the case. The battlefield AI is in a moddable .xml file, and there's precious little about difficulty in it (in fact, the only variable that changes based on difficulty is called "retreat-analyser". May dictate at which time the computer will throw in the towel I suppose ?)

    - No effect on stats. The AI soldiers are not wargods on VH, nor are they wimps on Easy - your guys and his are equivalent no matter the difficulty.

    Did I miss something, TW gurus ?
    Anything wrong ? Blame it on me. I'm the French.

  3. #3
    Member Member Didz's Avatar
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    Default Re: What is different with E/E M/M H/H VH/VH?

    I agree on the issue of battlefield effects, having played on M and VH I really couldn't see any difference. It would have been nice if on harder levels it increased the importance of morale and fatigue in general rather than just for the player as I really miss the STW style battles where troops behaved like real men.
    Last edited by Didz; 06-19-2007 at 08:44.
    Didz
    Fortis balore et armis

  4. #4

    Default Re: What is different with E/E M/M H/H VH/VH?

    The one thing I noticed is that on Hard campaign difficulty the AI will use significantly more mercenaries than on Medium.

  5. #5

    Default Re: What is different with E/E M/M H/H VH/VH?

    Does the AI actually have to worry about money? If so, won't mercs really hurt them indirectly?

  6. #6
    Large Member Member NightStar's Avatar
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    Default Re: What is different with E/E M/M H/H VH/VH?

    VH/VH tends to be harder than E/E methinks
    Roma must be destroyed


  7. #7

    Default Re: What is different with E/E M/M H/H VH/VH?

    I don't think so, its not like they are marching full stacks of them, besides if I can see all the units in the army, its life expectancy and the upkeep required to support them would be rather small.

    Quote Originally Posted by NightStar
    VH/VH tends to be harder than E/E methinks
    Really? Whats the command line, cheat or a mod to enable this feature?
    Last edited by MStumm; 06-19-2007 at 03:05.

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