The Hypaspistai should actually have a slightly better defense. This was a mistake that has been fixed in our latest internal edu.Originally Posted by Centurio Nixalsverdrus
I run many tests with the spear attribute and I can tell you that it puts many units at a clear disadvantage.Originally Posted by JMRC
This is not from the 1.5 edu. Is this BI? Regardless of what it's from, many of the descriptions that CA gave in the edu are pretty much worthless. They fail to mention lethality, they simplify the armor, ds, and shield work, and so forth. So yes, I'd say that there is a good chance that what they say is an error.So, unless there is an error in this descriptionCode:; stat_pri_attr ; primary weapon attributes any or all of ; ap = armour piercing. Only counts half of target's armour ; bp = body piercing. Missile can pass through men and hit those behind ; spear = Used for long spears. Gives bonuses fighting cavalry, and penalties against infantry ; long_pike = Use very long pikes. Phalanx capable units only ; short_pike = Use shorter than normal spears. ; prec = Missile weapon is only thrown/ fired just before charging into combat ; thrown = The missile type if thrown rather than fired ; launching = attack may throw target men into the air ; area = attack affects an area, not just one man ; spear & light_spear = The unit when braced has various protecting mechanisms versus cavalry charges from the front ; spear_bonus_x = attack bonus against cavalry. x = 2, 4, 6, 8, 10 or 12
Bookmarks