SilentResident 13:17 01-18-2007
Interest news my friends! The CA has disabled the third level road that comes from Rome: Total War, for some reason. I found it in Medieval 2 Total War. It was hidden in files. But is still available to the game! It has no Building Icon but it can be effective/available on the M2TW Campaign Map!
Highway is the dark-gray colored road, like the one from Rome: Total War and is available to your M2TW Campaign map. Only if you go to data/export_descr_buildings.txt and change the line "road_level 1" to "road_level 2", you will enjoy those nice big roads in the game!
(If I build all the two roads after the above modification, I can see those highways on the Campaign map and when the mouse cursor stops above them, a pop-up message says: Highways: allows armies to march long distances.)
So, the Highways works perfectly! Also, my tradeable goods/unit movement points increased per turn! Why CA has disabled this nice hinterland building that comes from Rome: Total War?
In the real Medieval age (not in the game but in reality), some famous avenues/highways really have been builded or repaired in the center of France, Italy (Latium Province), and in Greece (Macedonia Prefecture), ect.
So, why those Highways have been "removed" from M2TW's Tech Tree?
(this post here is a copy of the original
http://p223.ezboard.com/fshoguntotalwarfrm55 with title "Highways (Road Level 3) works perfectly on M2TW" because here will be free for Modding.)
And sorry for my bad Englishes!
Nice discovery
yezhanquan85 04:55 01-21-2007
Note: Besides changing the road_level figure, u'll have to change the convert_to number above it, othersie you'll get the highways but without its benefits..
SilentResident 14:07 01-27-2007
serenius4tsd 20:29 01-27-2007
Actually I should be thanking you, not you thanking me! You found it, remember!
SilentResident 10:37 01-28-2007
Originally Posted by
serenius4tsd:

Actually I should be thanking you, not you thanking me! You found it, remember! 
My thanks is because is my first time I cooperated with another moder (you) to build a mod!... And also, for the very good texts descriptions you added for the highways! (Because I am bad in Englishes...)
SilentResident 17:32 01-29-2007
The Highway mod is *not* complete. The following text should be added to the data\export_descr_buildings_enums.txt
highways
highways_desc
highways_desc_short
highways_northern_european
highways_northern_european_desc
highways_northern_european_desc_short
highways_mesoamerican_desc
highways_mesoamerican_desc_short
highways_middle_eastern
highways_middle_eastern_desc
highways_middle_eastern_desc_short
highways_eastern_european
highways_eastern_european_desc
highways_eastern_european_desc_short
highways_greek
highways_greek_desc
highways_greek_desc_short
highways_southern_european
highways_southern_european_desc
highways_southern_european_desc_short
c_highways
c_highways_desc
c_highways_desc_short
c_highways_northern_european
c_highways_northern_european_desc
c_highways_northern_european_desc_short
c_highways_mesoamerican_desc
c_highways_mesoamerican_desc_short
c_highways_middle_eastern
c_highways_middle_eastern_desc
c_highways_middle_eastern_desc_short
c_highways_eastern_european
c_highways_eastern_european_desc
c_highways_eastern_european_desc_short
c_highways_greek
c_highways_greek_desc
c_highways_greek_desc_short
c_highways_southern_european
c_highways_southern_european_desc
c_highways_southern_european_desc_short
Please, update this file to make the game 100% correct working & complete, preventing from appearing of future problems.
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