Hi.
I don't know if this is a bug or an intended feature, but I noticed that the city of Sparte can't produce:
- "greek infantry taxeis hoplitai" in none of the factional MICs
- "greek infantry ekdromoi hoplitai" in none of the factional MICs above the 1st (militia_barracks_I1).
To solve this, I added the following code in each levels of the Barracks_I building (in the EDB file):
Code:
recruit "greek infantry taxeis hoplitai" 0 requires factions { thrace, greek_cities, } and hidden_resource SW and hidden_resource C and hidden_resource n1 and hidden_resource n2 and hidden_resource y4 and hidden_resource y8
as well as the following code in the levels of Barracks_I from the militia_barracks_i1 onward (in the EDB file):
Code:
recruit "greek infantry ekdromoi hoplitai" 0 requires factions { greek_cities, } and hidden_resource SW and hidden_resource C and hidden_resource n1 and hidden_resource n2 and hidden_resource y4 and hidden_resource y8
Since Sparte has the highest MIC level at the start of the game, the Greeks have great difficulty in winning against the Macedonians, because most of their initial units are Akontistai, Sphendenotai, Toxotai and Peltastai.
Also, I think that Athenai should start with a higher MIC level, so I put the following code in the Building creation block in the CAMPAIGN_SCRIPT.TXT:
Code:
;Attike - Athenai
;JMRC - console_command create_building Athenai muster_field_I
console_command create_building Athenai militia_barracks_I1
If you think this is not a bug, please move it into the Modding forum section.
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