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  1. #1

    Default Pen and Paper RPGs

    This probably isn't the best place to post this but here goes anyway? I've finally become the uber nerd I always suspected I would be and have become interested in playing pen and paper rpgs. I already collect warhammer but just felt like a change. I'm torn between warhammer fantasy roleplay and good old dungeons and dragons.

    Does anyone have an opinion on either of these products?
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  2. #2
    Robot Unicorn Member Kekvit Irae's Avatar
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    Default Re: Pen and Paper RPGs

    Mordheim is a great choice if you want to get into Warhammer. It's made by the same company (Games Workshop), uses virtually the same rules, but is squad warfare so you don't have to break your bank account just to be able to play.

  3. #3

    Default Re: Pen and Paper RPGs

    I've looked into Mordheim a few times. I already collect Warhammer so creating a warband for Mordheim isn't a problem. As the topic stated i'm interested in moving onto pen and paper RPGs but can't decide which way to go: D&D or Warhammer Fantasy Roleplay. Thanks for the suggestion though.

    Another quick thing - I already own Neverwinter Nights, but does anyone think it would stilll be worthwhile to get Baldur's Gate or Icewind Dale?
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    Senior Member Senior Member econ21's Avatar
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    Default Re: Pen and Paper RPGs

    Quote Originally Posted by Master_Thief
    Another quick thing - I already own Neverwinter Nights, but does anyone think it would stilll be worthwhile to get Baldur's Gate or Icewind Dale?
    BG definitely! Baldur's Gate 2 is perhaps the best CRPG ever. It combines excellent combat with epic story telling. The only issue is whether to labour through Baldur's Gate 1 first - I would say you should (as it is also excellent, although not as cinematic as BG2). You should be able to get a compilation of those two games plus the Throne of Bhaal expansion for a decent price.

    Icewind Dale is not an RPG by my standards - it is more a squad based tactical combat game. It is very good at that (the combat is superbly balanced and varied), but is too linear and hack n slash to catch my imagination as a CRPG.

    Personally, I really like the DnD 3.0/3.5 ruleset and suspect it is far superior to GWs efforts. None of the above games have such rules (only Icewind Dale 2). You should look at NWN2 if you haven't already - I am playing through it and while it is not as great as BG2 (what is?), it is a very solid game and much better than the NWN1 official campaign.

    If you have NWN1, make sure you play the Shadowlord/Dreamcatcher modules - so good Bioware hired the mod maker! Also, for a standalone mod, try the Crimson Tides of Teythr - I loved it; the martial theme should appeal to a TW fan.

  5. #5
    The Black Senior Member Papewaio's Avatar
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    Default Re: Pen and Paper RPGs

    Pen and Paper D&D is great, Warhammer Fantasy is good for a dark and gritty world though.
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  6. #6
    Robot Unicorn Member Kekvit Irae's Avatar
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    Default Re: Pen and Paper RPGs

    I also concur on the NWN1 modules. Also, download Twilight and Midnight for purely excellent insight on how to play a real paladin, not just a Holy Roller.

    As for the P&P version, you already know how to play NWN, so getting into D&D is easy. Pick up the Forgotten Realms campaign book, and a few other FR modules such as Races of Faerun and (my favorite) Magic of Faerun. Player's Guide to Faerun updates the campaign book to 3.5 ruleset, so if you play 3.5, it's pretty much a requirement.
    Also, I suggest picking up Ravenloft, since that is one of my favorite campaign settings, second only to Forgotten Realms and Planescape.

    I've never really played WH Fantasy RPG, but if you want gritty P&P, with props to the olden days of AD&D (1st Edition), find a copy of Hackmaster (made by the same people that did the Knights of the Dinner Table comics). Beware, it's not for the casual reader. The manual is thicker than the D&D3.5 Player's Handbook and Dungeon Master's Guide combined.

  7. #7
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Pen and Paper RPGs

    Quote Originally Posted by econ21
    BG definitely! Baldur's Gate 2 is perhaps the best CRPG ever. It combines excellent combat with epic story telling. The only issue is whether to labour through Baldur's Gate 1 first - I would say you should (as it is also excellent, although not as cinematic as BG2). You should be able to get a compilation of those two games plus the Throne of Bhaal expansion for a decent price.

    ...
    Personally, I really like the DnD 3.0/3.5 ruleset and suspect it is far superior to GWs efforts. None of the above games have such rules (only Icewind Dale 2). You should look at NWN2 if you haven't already - I am playing through it and while it is not as great as BG2 (what is?), it is a very solid game and much better than the NWN1 official campaign.
    Best of all, the BG modding community has achieved some really remarkable things. The best is BG Tutu, which is a mod that will allow you to run BG1 on the BG2 engine. So... Kits, higher resolution, better interface, more spells, etc. And it's easy as pie to then continue right on from BG1 to BG2. I have played this myself all the way through (BG1, TotSC, BG2, ToB) and can confirm it works perfectly.

    There is also a project that converts BG2 to the IWD2 engine, allowing you to play BG2 with the 3.0 rules. I have not tried this one myself, so no idea if it's buggy or not.


  8. #8
    " Hammer of the East" Member King Kurt's Avatar
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    Default Re: Pen and Paper RPGs

    I recall from many years ago a couple of pen and paper RPGs which were good fun. Traveller which was based in a Science Fiction universe - a sort of Si - Fi D&D - a search of EBay might turn up something - I just quickly looked and found 45 items for Traveller .
    The other was En Guarde! - this was role playing as a 17th Century gentleman in France - sort of the 3 Musketeers meet D&D!! You swanned around trying to increase your influence and personal fortune while wooing other people's wifes etc The last activity often lead to duels with enraged husbands - or other suitors - so there was a nice 1 on 1 combat system.
    Back in the 80's when these things were all the rage, you could act out just about anything - Thinking about it, I recall a really good western set as well for all wantabee John Waynes. The other thing I recall was that a lot of these were a reaction against D&D which we all enjoyed, but all resented paying out lots of money for the every changing, constantly increasing sets of rules, books etc, etc. Most were a simple set of rules for you to have a bit of fun with some mates, preferebly after a drink or 2.
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