Well I must say I've had a good laugh anyway![]()
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......Orda
Well I must say I've had a good laugh anyway![]()
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......Orda
Just for the record:
I've run 6 custom games in MTW/VI : i've chosen 1 unit type of each for me and the AI, and played like this 3 games in the offensive and 3 in the defensive in a flat & featureless (no forests etc) map.
All battles were very good (that is hard fighting on the line to the end), and quite varied in their development - the AI reacted promptly to my deploying, skirmishing and melee, created and took opportunities, skirmished with his missiles, avoided being shot, protected his shooters as well as the General that he deployed at crucial stages (in one case to take out my own outumbered general). He also held reserves amd used them appropriately. His match ups were well calculated and he went for flanking attacks in melee nuclei in order to win them.
There was no sign of a do-nothing routine nor of any puzzlement of the AI in any of the 6 battles, nor of a "passive" AI if being shot.
Many Thanks
Noir
*edit*=all units for both sides were 0 valour and all were from the same roster.
Last edited by Noir; 06-25-2007 at 23:47.
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