IT IS IMPOSIBLE THAT THE GENERAL COMMAND STAR DIDN'T EFFECT THE ATTACK!
Usually the command star of my general that leading main army always got 5 to 10 star,and mostly the army(mainly militia hoplites) can kill very fast with the general around when against enemy full stack army that without general.
But today i find out that my 3 command star governor being sieged by a 1 command star Dacian general,almost get overwhelm by it's falxmen and warband,luckily that governor is a faction heir,with help of his general bodyguards,finally defeat the Dacian horde,but taking heavy losses,6 militia hoplites only 1 units left more than 100 men.....
Usually 6 units of militia hoplites with a general is enough to take out that Dacian army(without enemy general),but it surprise me when that falxmen take out so many of my MH(militia hoplites)...
and i am thinking that only the phalanxe units got decrease 4 attack from penalty against infantry(since it can change from spears=1.00 lethality to sword=1.00 lethality,a little limitation to it's flexible usage and all round fighting capability,limiting phalanxe units with 1.00 lethality to kill faster),and the boost from general command star increase them,that is why the non-phalanxe unit(eastern infantry,auxilia,libyan spearmen being given so low attacks and 0.73 lethality),and that is why the Greek cities armored hoplites killed so slow when using swordarms(off phalanxe) compare to egyptian desert axemen and roman legions
The phalanxe units being decrease 4 attack limited it's 1.00 lethality to kill infantry,non-phalanxe units like spearmen being given 0.73 lethality to limited it's normal attack.It has prove why the Spartans can't kill those infantry more faster and still can be beaten.Urban cohorts won't have those problem(but cavalry can take them out easily!)
You have to considering that legions got heavy armor to protect them,but being threaten by cavalry.And hoplites have the phalanxe to protect them from cavalry(my experience,that off phalanxe have same kill rate to cavalry too).that is the balance here...
armorur hoplite vs legion,same 1.00 lethality and same value of attack and defense,but legion can beat armoured hoplites,coz armoured hoplites have decrease 4 attack against legion(infantry),legion have higher chance to hit armoured hoplites and kill them.It explains why our hoplites can't fight well on the walls,becoz decrease 4 attack against infantry(hoplites against hastati on the walls,always lose...)
my militia hoplites army with 8 stars generals vs hastati roman army,always win!
that is why i only concerns that the morale boost not the attack,if the militia hoplites dun rout,they can win....except facing enemy heavy infantry base army with 10 star general too...then you are in bad luck....that won't worried me,coz i always get another army of militia hoplites travelling along,they can kill a lot,but they can't defeat me!!
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