@Pius Curus
Yeah... whole units were decimated as they ran towards the siege towers under fire from enemy towers and then kept on being slaughtered as they waited to enter the already fully loaded sieges towers![]()
My allies were romans under the command of another family member. And yes, huge walls, mostly because of their height, and streets are extremely difficult for units' control when using general camera view even when the restricted option is unchecked
But at the same time, it is highly realistic because I had to "raise" my view as high as possible and then use the banners of the different units to spot them and try to coordinate them as much as possible. Problems began when I tried use a different way to charge a phalanx unit in its rear. My idea ended in disaster when my general unit was caught between a spearmen unit and this javelin-armed bodyguard that the Syracuse general had
After that, the few survivors unit my general's bodyguard fled the field and was unable to interfere in the rest of the battle.
As a good roman general, I came back latter to win the day (and the city) and I have learned a lot with this disasterI am also tempted to use the option of looking at the battlefield about engaging in my major to see if the ground would be advantageous for me or my opponent even though the loading might take some time
![]()
Bookmarks