I think I might be missing some patches or hotfixes, but I'm not sure which or where. I'm into the game to about 247 BC now, and I have yet to see a single mercenary unit of any kind available in the Hayasdan territories. I know that in other territories they exist (because I get attacked by huge stacks of them every turn), but not in mine at all. The only place I can get troops are from my cities.
Is there a patch I'm missing that this is supposed to come with? Maybe I've forgotten to turn something on somewhere? I can't even hire a goatherder in my lands. ;)
Second, I'm curious if anyone has played as Hayasdan since the newest version of EB, a new game, not a continuation. I'm playing (or rather trying to), but I'm constantly in the stone age. It's not a gripe necessarily, and I can understand if this is intentional, but I wonder if this much aggression is actually intentional. I fight multiple stacks of armies each turn, which in itself isn't so bad and I can understand the constant onslaught against Hayasdan. But when I win these battles (I think I'm 60+ in the wins and 2 losses so far), I win very decisively. I fight much larger armies, and take less than 10% (on average, sometimes worse sometimes better) casualties than I inflict. But even doing all of that, I don't have the money to make new armies, mines, take cities, or anything else. The Saurmatae are generally kept under control with just the governers in my towns riding out for a minute to scare them off. The Seleukids alone are keeping me in the stone age. It's all I can do to keep my units replenished and paid. I own 6 territories and make around 500 or so Mnai per turn. I have no money to upgrade cities.
Where do they keep getting new family members? I kill off one or so per turn, destroy entire stacks of armies, and there is another stack (of more advanced units usually) with a new family member leader within just a few turns. All of their family members also have a large number of stars right away (I wonder how that's possible with the way they fight...).
Also, they keep paying me for a ceasefire, and then breaking the ceasefire the same turn they pay me to stop attacking them. They're at war with every nation and their dogs (and I'm allied with many of those nations, including Rome and Greek Cities, but they don't help at all), but still have enough armies to lose a stack per turn to me while fighting these rich nations.
Again, don't take this as a gripe, and "working as intended" is a perfectly acceptable answer for me to move on, but I'm curious if it's supposed to be like this. I'm considering a restart to see if I can do anything differently in the earlier stages that will prevent the quagmire I seem to be in now. I think I might be able to play hit and run tactics (which seem kind of like cheating) by running into a town, salvaging all their buildings, letting the computer take it back (rebuilding everything instantly according to some of the messages I've read on this board), then take it again and destroy, rinse and repeat.
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