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  1. #1

    Default Re: Hayasdan Questions (and some general ones)

    Maybe the issue is Kotais, I took that pretty early on. It's a port town, and I really needed a port! I've tried turn after turn (after killing a countless hoard of their family members) to have a ceasefire with them, but nothing. Even Seluekia talks peace for very (and I stress VERY) short periods of time, but the Sauromatae will have absolutely NONE of it.

    I'm playing on the recommended VH/M settings. I think maybe the error made was taking Kotais early on because I wanted a port. The game even tried to warn me; every time I would attack the damn town, a hidden army would come and overwhelm me until I ran away (both of my losses were taking that town around the 10th turn). I just came back with enough force to kill both armies so I could have my port! Bad idea I guess, heed the gods and all that. ;)




    Follow :)

  2. #2

    Default Re: Hayasdan Questions (and some general ones)

    Don't even bother trying to make sense with RTW diplomacy. Just dl the Forced Diplomacy mod by Jarado and your life will be much easier. It made playing as Bactria fun when I chose not to destroy the Seleucids immediately, since otherwise they would never have let up. Money scripts are nice too, and you can tweak them to your own likings if needed.

  3. #3

    Default Re: Hayasdan Questions (and some general ones)

    where do i get the money script?


    when i plays as hayasdan i have about 6-8 units of the ayrudzi (javelin cav) i deplete my javelins, then isolate a unit and charge it with all of my cav units. I use the jav cav over the horse archers, because they pack a bigger punch when charging

  4. #4

    Default Re: Hayasdan Questions (and some general ones)

    Quote Originally Posted by artavazd
    where do i get the money script?

    This is the latest one :

    https://forums.totalwar.org/vb/showthread.php?t=87649


    and you can find some older ones in here :

    https://forums.totalwar.org/vb/showthread.php?t=83349

  5. #5

    Default Re: Hayasdan Questions (and some general ones)

    Quote Originally Posted by Veris
    Don't even bother trying to make sense with RTW diplomacy. Just dl the Forced Diplomacy mod by Jarado
    where can i find it?

  6. #6
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: Hayasdan Questions (and some general ones)

    Quote Originally Posted by Sarkiss
    where can i find it?
    Link.
    Looking for a good read? Visit the Library!

  7. #7

    Default Re: Hayasdan Questions (and some general ones)

    Quote Originally Posted by Follow
    Maybe the issue is Kotais, I took that pretty early on. It's a port town, and I really needed a port! I've tried turn after turn (after killing a countless hoard of their family members) to have a ceasefire with them, but nothing. Even Seluekia talks peace for very (and I stress VERY) short periods of time, but the Sauromatae will have absolutely NONE of it.

    I'm playing on the recommended VH/M settings. I think maybe the error made was taking Kotais early on because I wanted a port. The game even tried to warn me; every time I would attack the damn town, a hidden army would come and overwhelm me until I ran away (both of my losses were taking that town around the 10th turn). I just came back with enough force to kill both armies so I could have my port! Bad idea I guess, heed the gods and all that. ;)




    Follow :)
    well i did pretty much the same thing, kotais was one of my first targets and i havent been experiencing the same problems as you.

    i did negotiate an alliance with the sauromatai as soon as i could though

  8. #8

    Default Re: Hayasdan Questions (and some general ones)

    Quote Originally Posted by KARTLOS
    well i did pretty much the same thing, kotais was one of my first targets and i havent been experiencing the same problems as you.

    i did negotiate an alliance with the sauromatai as soon as i could though
    I can't even so much as negotiate a ceasefire with them. They won't talk to my diplomat at all, for anything. I have rarely crossed their border with an army (besides to hunt certain family members of theirs that have attacked my cities), but never unjustified hostility. I have killed a whole lot of their family members who have seiged my cities, so maybe that has something to do with it. Maybe you earn a little rage from a faction each time you kill one of their family members? Whether it was justified or wasn't?

    I haven't played for a little while, otherwise I would post what has happened next in my game. Soon I will though.




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  9. #9

    Default Re: Hayasdan Questions (and some general ones)

    thanks for the links to the money and forced diplomacy mods, i am having the same problem with hayasdan, im beating the brains in of my neighbors but im constantly too poor to expand and capture their cities.

    does anyone know if there is a thread about a hayasdan walkthrough?

  10. #10

    Default Re: Hayasdan Questions (and some general ones)

    Quote Originally Posted by Follow
    I have killed a whole lot of their family members who have seiged my cities, so maybe that has something to do with it. Maybe you earn a little rage from a faction each time you kill one of their family members? Whether it was justified or wasn't?
    I found that AI will really got on you, if you kill their Family members , specially Leader or Heir, plus they do not like you encroaching into their teritory at all.

    I guess you are stuck with only 1 option now, to destroy them or be destroyed.

  11. #11
    Member Member Hegix's Avatar
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    Default Re: Hayasdan Questions (and some general ones)

    I'm currently playing a Hai campaign and I managed to survive through the early years. I've noticed though that I cant build sewers in my cities. It's there on the building browser, and I have the trader lvl market. All my cities are capping growth around 5k ppl, this cant be right.

    edit: I did some searching in the files, found out that romans_scipii have descriptions for higher farming, but not for sewers. At least the farms can help me grow now.

    edit again: there is a (very short) description for bathhouse, but not for sewers. Am I right in assuming that both of these should be buildable?
    Last edited by Hegix; 07-16-2007 at 13:24.

  12. #12
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Hayasdan Questions (and some general ones)

    They Hayasdan cannot build sewers or baths. They can, however build the doctor/hospital structures. Doctor/hospital structures have sewers as a prerequisite, though.

    Health is being reworked a bit for the next release.

    I always just add sewers for Hayasdan and Saba.


  13. #13
    EBII Mod Leader Member Foot's Avatar
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    Default Re: Hayasdan Questions (and some general ones)

    Hayasdan should have sewers, it was an oversight on my part that it was never fixed. However it is know fixed in the internal build, I believe, thanks to the insistence of Teleklos.

    Foot
    EBII Mod Leader
    Hayasdan Faction Co-ordinator


  14. #14

    Default Re: Hayasdan Questions (and some general ones)

    Quote Originally Posted by MarcusAureliusAntoninus
    They Hayasdan cannot build sewers or baths. They can, however build the doctor/hospital structures. Doctor/hospital structures have sewers as a prerequisite, though.

    Health is being reworked a bit for the next release.

    I always just add sewers for Hayasdan and Saba.
    how do you do that?

    and is it possible to do mid-game?

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